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Post by Deleted on Mar 28, 2012 17:17:27 GMT -5
Duh. That's not even possible to implement. Duh. I'm not a Modder. You've been around long enough to know its not possible. Durr.
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Post by solidcal on Mar 28, 2012 18:18:04 GMT -5
Great work tommah.You are doing fantastic work.
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Post by Freako on Mar 29, 2012 8:06:02 GMT -5
Are you using your uzi script or mine? If not, I think you should use mine as your one had the animations completely wrong. I was just using mine to get it in there, but yea I'll use yours as I'm not too attached to mine. What did I have wrong about my animations? The animations for when zombies are shot with it they gave basically no reaction and when they were killed they just fell forwards in an odd way, like from a different impact.
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tommah
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Post by tommah on Mar 29, 2012 9:04:18 GMT -5
I was just using mine to get it in there, but yea I'll use yours as I'm not too attached to mine. What did I have wrong about my animations? The animations for when zombies are shot with it they gave basically no reaction and when they were killed they just fell forwards in an odd way, like from a different impact. Ah, good to know. Yea never thought about that so thanks for fixing it and I have put your codes in the game.... *thumbs up*
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tommah
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Post by tommah on Mar 29, 2012 12:02:05 GMT -5
Start time is now Night:
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tommah
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Post by tommah on Mar 30, 2012 21:53:34 GMT -5
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Post by Deleted on Mar 30, 2012 22:47:13 GMT -5
Those legs...oh my.
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tommah
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Post by tommah on Mar 31, 2012 10:19:47 GMT -5
Having some fun with it so far:
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etrius0023
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Post by etrius0023 on Mar 31, 2012 14:54:02 GMT -5
Damn that is one docile tank...
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Post by tommah on Apr 1, 2012 18:15:20 GMT -5
Damn that is one docile tank... Its a picture, not a video. Hard to get a good picture when you are running away from it. Is this more to your liking? and yes I am running FROM him, he wasn't recruited.
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etrius0023
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Post by etrius0023 on Apr 1, 2012 21:10:09 GMT -5
Damn that is one docile tank... Its a picture, not a video. Hard to get a good picture when you are running away from it. Is this more to your liking? and yes I am running FROM him, he wasn't recruited. Looks awesome if it's as good ingame as it is in that screenshot. Also "Is this more to your liking?" XD what?
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tommah
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Post by tommah on Apr 1, 2012 21:40:45 GMT -5
Its a picture, not a video. Hard to get a good picture when you are running away from it. Is this more to your liking? and yes I am running FROM him, he wasn't recruited. Looks awesome if it's as good ingame as it is in that screenshot. Also "Is this more to your liking?" XD what? you complained about the Tank being docile
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Post by Freako on Apr 1, 2012 21:59:18 GMT -5
He's a bit slow.
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tommah
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Post by tommah on Apr 8, 2012 11:23:33 GMT -5
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Post by koolaid on Apr 10, 2012 10:11:13 GMT -5
Im a hardcore l4d n l4d2 fan but i've had a falling out with my clan. I can't wait to try this mod it looks supurbeb. Also i'm new here and hi i'm Hey Koolaid. If I might make a sugestion. Make all l4d and l4d2 survivors recruitable but have them only be able to stay in one area. Like l4d could stay and defend the royal flush plaza , americana casino, the south plaza and underground. Then let the l4d2 have the rest if the range. I may be overstepping my newness boundry but if u want a idea for missions I would love to help in anyway I can. Maybr a mission where you,need to recover zombrex and give it to louis º he was injured in the passing campaignº and then his friends will trust you to help them. Or have Ellis and Coach fighting off a horde from the rockstage and you gotta find nick he was last seen running into the yucatan casino. Bring him back and we will join you. Sorry I just wanna test this mod so bad can't wait for it
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etrius0023
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Post by etrius0023 on Apr 10, 2012 10:30:00 GMT -5
Looks awesome if it's as good ingame as it is in that screenshot. Also "Is this more to your liking?" XD what? you complained about the Tank being docile I just thought it was funny you posted a pic just because I was talking about that....Most modders dont do that
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tommah
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Post by tommah on Apr 10, 2012 10:30:41 GMT -5
Im a hardcore l4d n l4d2 fan but i've had a falling out with my clan. I can't wait to try this mod it looks supurbeb. Also i'm new here and hi i'm Hey Koolaid. If I might make a sugestion. Make all l4d and l4d2 survivors recruitable but have them only be able to stay in one area. Like l4d could stay and defend the royal flush plaza , americana casino, the south plaza and underground. Then let the l4d2 have the rest if the range. I may be overstepping my newness boundry but if u want a idea for missions I would love to help in anyway I can. Maybr a mission where you,need to recover zombrex and give it to louis º he was injured in the passing campaignº and then his friends will trust you to help them. Or have Ellis and Coach fighting off a horde from the rockstage and you gotta find nick he was last seen running into the yucatan casino. Bring him back and we will join you. Sorry I just wanna test this mod so bad can't wait for it Good to hear you are excited for it. I like your mission idea about the whole zombrex thing... not a bad idea. The way I was putting the l4d/l4d2 characters in there were as recruitable survivors. So that conflicts a bit with having them area specific. So we will see. I'm glad you are excited about it. Though there is A LOT left to do so it won't be done for quite a while. *Edit* Though its something to think about, forcing the players to do something for the survivor before they join.... I dunno, something to think about.
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Post by koolaid on Apr 10, 2012 12:27:57 GMT -5
ty and it would probably be a pain to restrict certain survivors into a area.
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tommah
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Post by tommah on Apr 10, 2012 13:40:19 GMT -5
ty and it would probably be a pain to restrict certain survivors into a area. eh, kinda but not really... I could spawn them in a certain zone and keep them there, but they wouldn't follow you, just run around killing zombies. *Edit* Ran into a little problem, The tank won't attack the other survivors and vice versa. Tank only attacks player. I can tell the Tank to defect and would solve that, but there's certain animations that go with "defecting"... it would be weird to see a Tank side-stepping or rolling. I have tried both methods and each have their Pros and Cons... so I am unsure.
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tommah
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Post by tommah on Apr 10, 2012 15:39:45 GMT -5
Good way to start the scenerio...
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Post by Wizard on Apr 11, 2012 19:33:47 GMT -5
Looks Awesome! : o
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etrius0023
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Post by etrius0023 on Apr 11, 2012 19:46:34 GMT -5
Yeah I know tommah's doing awesome work.
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tommah
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Post by tommah on Apr 12, 2012 13:38:24 GMT -5
Hit a pretty major speed bump with the missions.txt. Knocked me back quite a few steps
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Post by tommah on Apr 13, 2012 12:17:40 GMT -5
Alright, back on track. Had to completely start over with the missions.txt but I'm back to where I was previously with a slightly different beginning with even some progress. I have completely working Tanks and Hunters, and I know how I will be doing Witches and Boomers but their models aren't even in the game yet. Enjoy!
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Post by solidcal on Apr 13, 2012 14:23:15 GMT -5
amazing work tommah.Can't wait for this to get release
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Post by replayer115 on Apr 13, 2012 14:26:07 GMT -5
amazing work tommah.Can't wait for this to get release ME 2
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etrius0023
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Post by etrius0023 on Apr 13, 2012 14:56:53 GMT -5
amazing work tommah.Can't wait for this to get release ME 2 Yeah the new screenshots look great!
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tommah
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Post by tommah on Apr 14, 2012 9:48:19 GMT -5
Fully Functional Witch. When you get close to her you "Startle" her and she starts attacking you.
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Post by tommah on Apr 14, 2012 12:35:49 GMT -5
"at LEAST"? you realize that's never been done before right? I'd be LUCKY to enter in new cutscenes. If you would like to look into that, by all means go for it but I'm not too worried about cutscenes since I'm the only one working on this and seeing as how L4D only has two cutscenes per scenerio, entering and exiting the level.
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etrius0023
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Post by etrius0023 on Apr 14, 2012 13:09:25 GMT -5
"at LEAST"? you realize that's never been done before right? I'd be LUCKY to enter in new cutscenes. If you would like to look into that, by all means go for it but I'm not too worried about cutscenes since I'm the only one working on this and seeing as how L4D only has two cutscenes per scenerio, entering and exiting the level. Actually there is only 1 cutscene in l4d1 which is the intro video the stuff you're talking about is ingame and just pretty much lets you see all survivors at beginning and lets you see (example) them flying away in a helicopter.
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