tommah
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Post by tommah on Apr 14, 2012 13:11:27 GMT -5
"at LEAST"? you realize that's never been done before right? I'd be LUCKY to enter in new cutscenes. If you would like to look into that, by all means go for it but I'm not too worried about cutscenes since I'm the only one working on this and seeing as how L4D only has two cutscenes per scenerio, entering and exiting the level. Actually there is only 1 cutscene in l4d1 which is the intro video the stuff you're talking about is ingame and just pretty much lets you see all survivors at beginning and lets you see (example) them flying away in a helicopter. Yea, that's kinda what I meant. Either way, Cutscenes aren't a big thing in the Left 4 Dead games so what's the point in putting time towards it in L4DR, ya know? Anyone else really care about cutscenes?
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etrius0023
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Post by etrius0023 on Apr 14, 2012 14:07:14 GMT -5
Actually there is only 1 cutscene in l4d1 which is the intro video the stuff you're talking about is ingame and just pretty much lets you see all survivors at beginning and lets you see (example) them flying away in a helicopter. Yea, that's kinda what I meant. Either way, Cutscenes aren't a big thing in the Left 4 Dead games so what's the point in putting time towards it in L4DR, ya know? Anyone else really care about cutscenes? Didn't mean to give the impression that I was agreeing with benjamin personally I think you should just focus on gameplay and etc.
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tommah
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Post by tommah on Apr 14, 2012 15:08:54 GMT -5
Yea, that's kinda what I meant. Either way, Cutscenes aren't a big thing in the Left 4 Dead games so what's the point in putting time towards it in L4DR, ya know? Anyone else really care about cutscenes? Didn't mean to give the impression that I was agreeing with benjamin personally I think you should just focus on gameplay and etc. I knew you weren't agreeing with him, just stating some points. I am DEFINITELY focusing on gameplay.
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SWEGTA
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Post by SWEGTA on Apr 15, 2012 15:02:44 GMT -5
Still looking forward to it though. Hope that you'll release a BETA then work some more on it to make it even more awesome
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tommah
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Post by tommah on Apr 15, 2012 20:32:46 GMT -5
Still looking forward to it though. Hope that you'll release a BETA then work some more on it to make it even more awesome a BETA test will be released to MAYBE a select few. Right now I only have one person in mind.
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etrius0023
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Post by etrius0023 on Apr 15, 2012 20:57:13 GMT -5
Still looking forward to it though. Hope that you'll release a BETA then work some more on it to make it even more awesome a BETA test will be released to MAYBE a select few. Right now I only have one person in mind. Oh god you're gonna give Batman the beta!!!!!!! Edit: And by Batman I mean Wizard (dude would totally ban you if you didn't let him try )
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tommah
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Post by tommah on Apr 16, 2012 9:55:41 GMT -5
Got rid of needing Zombrex.... phew, I was actually worried about that one. Having problems with getting the Boomer to explode when killed, if anyone has any ideas let me know.
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etrius0023
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Post by etrius0023 on Apr 16, 2012 10:14:22 GMT -5
Got rid of needing Zombrex.... phew, I was actually worried about that one. Having problems with getting the Boomer to explode when killed, if anyone has any ideas let me know. Yeah the boomer is a tough one I don't think there are any enemies who explode at any point...The only thing I can think that's even close to that is in One Hit Wonder when those hostages have bombs attached to the bottom of the tables you might want to check that out just in case.
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tommah
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Post by tommah on Apr 16, 2012 10:54:24 GMT -5
Got rid of needing Zombrex.... phew, I was actually worried about that one. Having problems with getting the Boomer to explode when killed, if anyone has any ideas let me know. Yeah the boomer is a tough one I don't think there are any enemies who explode at any point...The only thing I can think that's even close to that is in One Hit Wonder when those hostages have bombs attached to the bottom of the tables you might want to check that out just in case. Success. And Etrius you were right on, that was exactly what I was working off of but couldn't get it to work. I then looked a postman explosion that is technically the same thing but has a more simple code to replicate. Here it is! Still working on it attracting more zombies though
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etrius0023
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Post by etrius0023 on Apr 16, 2012 12:42:59 GMT -5
Yeah the boomer is a tough one I don't think there are any enemies who explode at any point...The only thing I can think that's even close to that is in One Hit Wonder when those hostages have bombs attached to the bottom of the tables you might want to check that out just in case. Success. And Etrius you were right on, that was exactly what I was working off of but couldn't get it to work. I then looked a postman explosion that is technically the same thing but has a more simple code to replicate. Here it is! Still working on it attracting more zombies though Nice!!! Can't wait to see this in action!!!
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tommah
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Post by tommah on Apr 16, 2012 13:22:33 GMT -5
Success. And Etrius you were right on, that was exactly what I was working off of but couldn't get it to work. I then looked a postman explosion that is technically the same thing but has a more simple code to replicate. Here it is! Still working on it attracting more zombies though Nice!!! Can't wait to see this in action!!! Heh, yea I lowered the impulse radius a little bit. It was pretty devastating as is. I have been working on the special Infected missions.txt templates since basically everything they do is determined in missions.txt. Now that the 4 Special Infected are in the game with a template I can just plug them into any mission. Now I need to start coming up with missions for each zone. If anyone has ideas or anything just post them here, I won't mention if I'm using it or not because I want it to be a mystery.
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SWEGTA
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Post by SWEGTA on Apr 16, 2012 13:58:28 GMT -5
How about:
You make your way to the Silverstrip where you have to mow through a bunch of zombies and special infected to the Yucatan Casino where you'll have to get a few items such as car gas, car keys and a wheel. And then you have to carry those items over to the Palisades Mall where you will find a car that will let you drive out of there to safety.
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tommah
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Post by tommah on Apr 16, 2012 14:11:45 GMT -5
How about: You make your way to the Silverstrip where you have to mow through a bunch of zombies and special infected to the Yucatan Casino where you'll have to get a few items such as car gas, car keys and a wheel. And then you have to carry those items over to the Palisades Mall where you will find a car that will let you drive out of there to safety. Though the whole car thing is interesting, I was thinking more along the lines of zone specific missions not an entire scenerio. Like what should I have players do in Americana Casino, for instance. I plan to make players go all around the map but need to come up with missions in each zone.
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Post by gique13 on Apr 16, 2012 14:58:11 GMT -5
The easiest thing is to modify the TK mission that has you run around that map getting stuff, no?
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etrius0023
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Post by etrius0023 on Apr 16, 2012 15:47:22 GMT -5
The easiest thing is to modify the TK mission that has you run around that map getting stuff, no? He wants something totally new to make not just a copy and paste. Also back to that you could make it so that none of the cars work till you get them 2 or 3 containers of gas (I don't know make it so gas cans replace keys).
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SWEGTA
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Post by SWEGTA on Apr 16, 2012 15:57:09 GMT -5
Well.. I gave it a short...
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tommah
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Post by tommah on Apr 17, 2012 8:04:17 GMT -5
How about: You make your way to the Silverstrip where you have to mow through a bunch of zombies and special infected to the Yucatan Casino where you'll have to get a few items such as car gas, car keys and a wheel. And then you have to carry those items over to the Palisades Mall where you will find a car that will let you drive out of there to safety. Though the whole car thing is interesting, I was thinking more along the lines of zone specific missions not an entire scenerio. Like what should I have players do in Americana Casino, for instance. I plan to make players go all around the map but need to come up with missions in each zone. I guess "Objectives" is a better word for what I'm looking for. *Edit* what do you guy think about activating the Gas Vents? not the Gas Zombies, just the gas.
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Post by replayer115 on Apr 17, 2012 9:28:52 GMT -5
Nice idea
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etrius0023
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Post by etrius0023 on Apr 17, 2012 16:15:11 GMT -5
Though the whole car thing is interesting, I was thinking more along the lines of zone specific missions not an entire scenerio. Like what should I have players do in Americana Casino, for instance. I plan to make players go all around the map but need to come up with missions in each zone. I guess "Objectives" is a better word for what I'm looking for. *Edit* what do you guy think about activating the Gas Vents? not the Gas Zombies, just the gas. Good idea although check out post #124 (in case you didn't see it!).
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tommah
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Post by tommah on Apr 18, 2012 17:05:15 GMT -5
I guess "Objectives" is a better word for what I'm looking for. *Edit* what do you guy think about activating the Gas Vents? not the Gas Zombies, just the gas. Good idea although check out post #124 (in case you didn't see it!). I did see it, thanks for the idea.
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etrius0023
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Post by etrius0023 on Apr 18, 2012 18:20:54 GMT -5
Good idea although check out post #124 (in case you didn't see it!). I did see it, thanks for the idea. No prob just didn't see it shot down/shot...up(?).
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tommah
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Post by tommah on Apr 19, 2012 8:34:32 GMT -5
Heh, yea I lowered the impulse radius a little bit. It was pretty devastating as is. I have been working on the special Infected missions.txt templates since basically everything they do is determined in missions.txt. Now that the 4 Special Infected are in the game with a template I can just plug them into any mission. Now I need to start coming up with missions for each zone. If anyone has ideas or anything just post them here, I won't mention if I'm using it or not because I want it to be a mystery.
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etrius0023
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Post by etrius0023 on Apr 19, 2012 9:06:25 GMT -5
Heh, yea I lowered the impulse radius a little bit. It was pretty devastating as is. I have been working on the special Infected missions.txt templates since basically everything they do is determined in missions.txt. Now that the 4 Special Infected are in the game with a template I can just plug them into any mission. Now I need to start coming up with missions for each zone. If anyone has ideas or anything just post them here, I won't mention if I'm using it or not because I want it to be a mystery. Sorry didn't see that part
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SWEGTA
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Post by SWEGTA on Apr 19, 2012 13:28:55 GMT -5
Could you replace the green smoke with mist? Would look more scary and a bit like the movie The Mist.
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djlarryt
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Post by djlarryt on Apr 19, 2012 21:09:20 GMT -5
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Deleted
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Post by Deleted on Apr 21, 2012 0:44:40 GMT -5
Nick totally fits that bill.
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SWEGTA
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Post by SWEGTA on Apr 21, 2012 1:26:15 GMT -5
Can't wait for this mod!!!!
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tommah
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Post by tommah on Apr 22, 2012 11:14:49 GMT -5
Internet is down at my apartment so I won't be posting updates or anything. Also I have starting knocking out missions/objectives already, so far it is looking really good (and pretty challenging). I'd say missions.txt is about 10% complete.
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etrius0023
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Post by etrius0023 on Apr 22, 2012 11:46:45 GMT -5
Internet is down at my apartment so I won't be posting updates or anything. Also I have starting knocking out missions/objectives already, so far it is looking really good (and pretty challenging). I'd say missions.txt is about 10% complete. Yeah my Internet provider is a dick sometimes too ._.
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Deleted
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Post by Deleted on Apr 22, 2012 13:57:40 GMT -5
come at me bros
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