djlarryt
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Ridin the dolphin!
Posts: 171
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Post by djlarryt on Aug 14, 2011 5:41:18 GMT -5
Hey guys (Tommah you probably know this)
I've spawned a couple of characters as survivor assists, but have been looking around to find where this setting is- as I want all the characters to be able to accept a new weapon/food/ etc.
Any suggestions on where I can change this? Thanks in advance!
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tommah
Veteran
Where's My Wiskey
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Post by tommah on Aug 14, 2011 7:16:52 GMT -5
well normally survivors will take items just by default.... but if you're having problems you could check to make sure IF they have the "DoesNotAcceptItems" that it is "false". If that isn't the problem then its probably the items/weapons you're trying to give them not being "survivor friendly".
you could MAKE the items survivor friendly, but when you give it to them they won't know how to use the weapon and just starting head butting or a generic melee animation.
hope that helps, if it doesn't please clarify and I'll see what I can do
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djlarryt
Modder
Ridin the dolphin!
Posts: 171
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Post by djlarryt on Aug 14, 2011 17:54:54 GMT -5
Hi Tommah, Thanks- that's what I thought too. I added that line of dialogue to all my character spawns but still certain ones will accept weapons and the other ones have "offer shoulder". eg Archie accepts weapons but MilitiaMen3 (Earl Flaherty) will offer shoulder. Archie will take an LMG for example, but Earl won't (offers shoulder), so as you remarked, the weapon itself is not the decider. I looked into the mission files even though that shouldn't have anything to do with the character properties- and didn't notice any kind of configurations listed there. Then, I took all of Archie's stats ("Age", "AssetFileName", "AttacksZombiesAndBosses", etc) and copy/pasted them (keeping the required ones of course) directly to Earl's model property list in items.txt and he still won't accept weapons. This is where I got stumped, and decided to ask for help
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tommah
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Where's My Wiskey
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Post by tommah on Aug 14, 2011 19:43:20 GMT -5
oooooh, now I understand.... yea I'm pretty sure that has to do with Missions.txt... some kind of reaction or setstate.... I knew it at one point but I can't think of it off the top of my head. I'm about 98% positive that its in missions.txt though.... dengarde should be able to help further
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dengarde
Survivor
Survivor Enthusiast
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Post by dengarde on Aug 14, 2011 22:06:09 GMT -5
To get rid of the "offer Shoulder" option, set "AssistType" to 0.
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djlarryt
Modder
Ridin the dolphin!
Posts: 171
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Post by djlarryt on Aug 15, 2011 10:07:40 GMT -5
Thank you Dengarde... That was what I was looking for!! I guess unless it's explicitly stated, it seems it defaults back to a previous setting or mission setting to "offer shoulder". I learned something new today Thanks for you help.
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