... you're making the weapon on your own using the text I included. See with my weapons I give a "Do it Yourself" option and a full mod option. You're doing the "Do It Yourself" option, which is fine, but you'll have to get the model of the chainsaw on your own out of "streamedassets.big".... its named "Chainsaw.big".... copy and paste that into "dynamicprops" and rename it to "dr1chainsaw.big" and it should work.
If you don't feel like doing all that, click on the "Weapons Mod Installer" button on the first post of this thread... the individual weapon buttons direct you to info about the weapon, in order to download the installer you have to click on the installer button.
Hmm, I can't get this to work in Off the Record, even with some DIY modding. Any chance you could try making an OTR version as well?
I could probably do that, it would go a lot faster if you could tell me the longest mission in OTR.... I haven't played it very much and I'd rather plug it into an existing missions rather that make another one.
I recently installed dead rising 2 and got to know that there was a recruitable survivor mod made by you. I tried installing it by replacing the datafile (recruits). big file (renamed to datafile.big) with the original. However it seemed to crash once the first cut scene of the game played (the part where u are awarded $12000 prize money).
Do you have any idea how to get this working? Do i need to patch my game or something? Please advise.