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Post by anno1404 on Dec 29, 2010 4:44:31 GMT -5
Here is what we can potentially do as a site (huge screenshot below) This is a pic of someone editing Dead Rising 2's, Brent Ernest, or as he is better known, Slappy. Since the corner shot shows 11/06/2010, this character was being modified after the game was released. So it therefore was not a capcom employee, but a modder. He is using the program usa.autodesk.com I just got this program myself. It is the same company that produces autocad for engineers. I have no idea where the image originally came from, it was uploaded by an "Ash Crimson" on November 29 on Deadrisingwikia.com and someone on the new wiki, mistertrouble pointed it out to me. Another autodesk photo: Found at forum.xentax.com/viewtopic.php?f=10&t=5062Attachments:
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Post by Deleted on Dec 29, 2010 16:44:24 GMT -5
That model was ripped with the "3d ripper dx" program, and I know who did it. A friend of mine, goes by "Enhanced_AI". There are no mod possibilities with this, the program takes a digital screenshot of everything in the player's field of view, all models are in what ever pose they were in when the scene is ripped. All textures are randomly named, and not organized. It's a clusterfuck of useless files, the only point of doing this would be to rip the models and use them in another game (like Garry's mod for example). Our only hope for model things would be: deadrising2mods.proboards.com/index.cgi?board=dr2tools&action=display&thread=354With that we can extract character models, but currently that is also useless for modding until we can extract bones and inject models. Sorry to burst your bubble.
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Post by anno1404 on Dec 29, 2010 20:26:10 GMT -5
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