|
Post by killmymiss on Apr 4, 2023 13:59:29 GMT -5
|
|
|
Post by Mel on Apr 7, 2023 4:28:20 GMT -5
That's soooo cool! Can you please port Dead Rising 5 Chuck Greene to OTR?
|
|
|
Post by john96 on Jul 4, 2024 13:56:05 GMT -5
Pretty solid, except my game tends to crash after changing outfits. It's rather a buzzkill.
|
|
|
Post by khaosli on Jul 5, 2024 4:37:14 GMT -5
Pretty solid, except my game tends to crash after changing outfits. It's rather a buzzkill. Hello, if you have mixed other mods, please debug it yourself. For example, simply install individual mods to confirm the problem. Before releasing the module, I have constantly changed and tested it with my own mods. Except for wearing too many camouflage mods, such as the hidden part mods that I personally use but have not released, I can play normally and change clothes in the game. (Because there are too many objects, even if they are hidden in a single piece, if there are too many camouflage objects on the player, CTD may occur in a large field. Therefore, if I remember correctly, I have not provided the hidden camouflage. The physical hiding frame that I have used but not published is NPC. It can be imagined that each part position is an NPC, but individual positions are hidden with a very small flat triangle, but there may be a default upper limit on the number of parts. When Frank is "wearing too many NPCs", CTD will occur in large environment, so I did not share the hidden component mod, and I judge that there are other ways to achieve similar functions. I personally use this mod to match my own weapons, clothing, and new NPCs in sandbox or story mode. Even if I use a small amount of the above-mentioned hidden component mods, no CTD occurs.) I have tested it countless times when changing clothes. Please eliminate and confirm the source of the error yourself.
|
|
|
Post by john96 on Jul 6, 2024 7:50:39 GMT -5
After extensive experimenting, these are the results: - There's a strange hole on the jacket's backside, probably a misaligned vertex or texture - Minor clipping with the untucked shirt at Frank's rear - On weaker, low-end PCs, if using both head and headwear files, game will crash on changing outfits be they vanilla or modded - Frank's default head works with this new outfit however - Revolver's animation is wonky when in cowboy shooting position - It's better to make it a new outfit as even if only "hands" are replaced, they will look mismatched with Frank's default body (as well as his head) imgur.com/a/r7xscZLOther than those, Frank's DR4 outfit was ported very well.
|
|