killmymiss
Survivor
Every humiliation of hers made me discover where I am better than her.
Posts: 95
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Post by killmymiss on Jan 18, 2023 2:13:33 GMT -5
Female Zombie from Resident Evil Darkside Chronicles.In addition to the ways in which survivors can be transformed. (In any case, there are related discussions on the website) The following provides a simple tutorial for direct replacement.
1. Use Gibbed.DeadRising2.Tools Unpack "zombies.big"
(Here, take the male security zombie as an example, he exists in "zombie_cop.big".)
2. Use Gibbed.DeadRising2.Tools Unpack "zombie_cop.big"
it's inside "zombie_cop_2.big"-----close model "zombie_cop_2.tex"-----The texture used by the close model "zombie_cop_3.big"-----Middle distance model "zombie_cop_3.tex"----- "zombie_cop_4.big"-----long range model "zombie_cop_4.tex"-----
3. Rename the zombie MOD on hand as a example "srv_redcezd1_zombie.big" renamed to "zombie_cop_2.big" "srv_redcezd1_zombie.tex" renamed to "zombie_cop_2.tex" Replace the files in the folder.
If you don’t want the situation like the red circle in the picture above Copy another "srv_redcezd1_zombie.big" to replace "zombie_cop_3.big"
4. Rename the unpacked folder "zombie_cop_big" to "zombie_cop".
5. Use "Gibbed.DeadRising2.Tools" to package "zombie_cop" folder.
6.Get the new "zombie_cop.big" and put it in the "Dead Rising 2 Off the Record\data\models\zombies" folder.
Finish
link
---ADD---
add UC policewoman
link
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Post by STiP0 on Jan 18, 2023 17:09:33 GMT -5
Could you put zombies from the first Dead Rising into it?
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killmymiss
Survivor
Every humiliation of hers made me discover where I am better than her.
Posts: 95
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Post by killmymiss on Jan 18, 2023 19:07:25 GMT -5
Could you put zombies from the first Dead Rising into it? Hello, please allow me to thank you for the detailed DR information on youtube before I speak. (Though translation software bothers me a bit, please forgive me if there is any offense in the tone.) Actually putting the first DR1 zombie into DR2OTR was my original plan. (The one whose face was half bitten outside the car window. To be precise, it is the second zombie, evh003.) But last night I found out about mod texture overlay issues, and now I'm having a bit of a headache. (I am equivalent to replacing the passer-by zombies in Zombie.big with the survivor zombies in NPC.big) If you don't care about unplanned texture allocation. Please tell me which DR1 zombie you expect to see, I can try to transplant it first. (Because of texture conflicts, I am not sure how to plan effectively. But I do want to see the effect frist.)
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