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Post by progarbageman on Dec 31, 2016 8:43:07 GMT -5
(Note: I'm doing this in a very lazy way cause I don't have all day to make this.) (If someone else wants to make a better tutorial...go ahead.) (As we saw with Stipo's Day One thread (Link: deadrising2mods.proboards.com/thread/2458/modding-possibilities-far-dr1-steam ), we can clearly see that we can use Audacity to view and swap music...) 1. Download Audacity (Link: www.audacityteam.org/download/ ) 2. View any file that is in the "bgm" folder (which is inside of the "sound" folder, which is also inside the "native64" folder). 3. Rename, copy, and paste that file with any other "bgm" file you want to replace. For example 1. I swapped bgm003 (aka the music that plays when the zombies first came inside Entrance Plaza thanks to that Old Grandma) with bgm022 (aka Justified). Proof is here below...
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Post by progarbageman on Dec 31, 2016 14:55:55 GMT -5
Nope.
(Based upon my experience, it never works...)
In addition, the evnpc portion featured some sound effects and some sound from the Survivors Death Scenes.
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Post by progarbageman on Dec 31, 2016 15:19:07 GMT -5
Nope.
All of the mall music (bgm30 to bgm40) sound very "Chipmunked"...
However, when you swap it with another file and then play it in-game, it will sound just fine.
(Fun Fact: ast files are generally used for Wii Games for some reason..)
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