Post by progarbageman on Aug 12, 2016 15:43:10 GMT -5
(Note: This is going to look unfinished due to lack of time. Otherwise, have fun!)
Good
1. It seems to be capable of running 60fps and 1080p at the same time.
2. It seems to also have upscaled graphics as well. (Look at those palm trees. LOOK AT THEM!)
Neutral
1. Some of the shaders seem to have changed, therefore showing a more calmer bluish shader rather than the original yellowish gritty shader present in the original. (This may just be poor screenshots but who knows...)
Bad
1. The lag (from killing a zombie) is still present within the evidence seen so far. (I fear that people will be complaining that while it can RUN 60fps, it won't be able to consistently stay at 60fps.)
2. Some of the light sources include some flickering not found in the original. (Might be distracting for some.)
3. Based on some pictures, there is no such thing as anti-analyzing (AA). (Could just be screenshot glitch but highly unlikely) (Edit: Some sources say there will be anti-analyzing but I'm trusting the pictures more than some weird, shady post.)
4. There is still motion blur. (I'm not saying that's a bad thing on its own. I'm saying it's a bad thing if we can't turn it off.)
5. There are still low-res textures. (In other words, while the palm trees look good, the flowers look HORRIBLE and Frank's camera doesn't look that impressive even in the Cinematic Pictures shown.)
Sources
(Trailer 0:05 to 0:20 for Dead Rising 1 Footage) (0:19 to see lag spike) (Tiny lamppost (I think?) flickering above Frank in 0:15 to 0:16.)
store.steampowered.com/app/427190/ (Steam Page)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_1a2a783901398a39be84cd84efa62da9fd050b41.jpg?t=1470813028 (Cinematic Picture #1) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_2b90e3b06b7958c7d0ae48a062822482952b9118.jpg?t=1470813028 (Cinematic Picture #2) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_21b4e49b63eae0f5d676aa93f43279c86b323c05.jpg?t=1470813028 (Gameplay Picture #1) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_fd0d8599b19d41a0935518b63a4e99794e1e8f95.jpg?t=1470813028 (Gameplay Picture #2) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_70f2a9c19d43012ab8d4163be416ba12e46ac549.jpg?t=1470813028 (Gameplay Picture #3) (Steam)
images.akamai.steamusercontent.com/ugc/448492202382615584/2D73445B03072535CD474FB77931A3EE933A6F91/ (Gameplay Picture #4) (NeoGAF)
images.akamai.steamusercontent.com/ugc/448492202382615730/0A977D66E00E29C37CAAFF594AFE7E6FBBE69B4B/ (Gameplay Picture #5) (NeoGAF)
www.neogaf.com/forum/showpost.php?p=213220836&postcount=193 (Capcom's wbacon post) (NeoGAF)
www.rockpapershotgun.com/2016/08/10/dead-rising-being-remastered-and-coming-to-pc/ (Rock,Paper,Shotgun) (Describes changes)
images.akamai.steamusercontent.com/ugc/448491553909163327/B4521C92824361E5B622EF8CF6AB0684FC6ADD40/ (Neogaf) (PC Options #1)
images.akamai.steamusercontent.com/ugc/448491553909163457/D1D6685EC79BFCFE85021CF86DA54FB97BD2F37C/ (Neogaf) (PC Options #2)
Good
1. It seems to be capable of running 60fps and 1080p at the same time.
2. It seems to also have upscaled graphics as well. (Look at those palm trees. LOOK AT THEM!)
Neutral
1. Some of the shaders seem to have changed, therefore showing a more calmer bluish shader rather than the original yellowish gritty shader present in the original. (This may just be poor screenshots but who knows...)
Bad
1. The lag (from killing a zombie) is still present within the evidence seen so far. (I fear that people will be complaining that while it can RUN 60fps, it won't be able to consistently stay at 60fps.)
2. Some of the light sources include some flickering not found in the original. (Might be distracting for some.)
3. Based on some pictures, there is no such thing as anti-analyzing (AA). (Could just be screenshot glitch but highly unlikely) (Edit: Some sources say there will be anti-analyzing but I'm trusting the pictures more than some weird, shady post.)
4. There is still motion blur. (I'm not saying that's a bad thing on its own. I'm saying it's a bad thing if we can't turn it off.)
5. There are still low-res textures. (In other words, while the palm trees look good, the flowers look HORRIBLE and Frank's camera doesn't look that impressive even in the Cinematic Pictures shown.)
Sources
(Trailer 0:05 to 0:20 for Dead Rising 1 Footage) (0:19 to see lag spike) (Tiny lamppost (I think?) flickering above Frank in 0:15 to 0:16.)
store.steampowered.com/app/427190/ (Steam Page)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_1a2a783901398a39be84cd84efa62da9fd050b41.jpg?t=1470813028 (Cinematic Picture #1) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_2b90e3b06b7958c7d0ae48a062822482952b9118.jpg?t=1470813028 (Cinematic Picture #2) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_21b4e49b63eae0f5d676aa93f43279c86b323c05.jpg?t=1470813028 (Gameplay Picture #1) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_fd0d8599b19d41a0935518b63a4e99794e1e8f95.jpg?t=1470813028 (Gameplay Picture #2) (Steam)
cdn.akamai.steamstatic.com/steam/apps/427190/ss_70f2a9c19d43012ab8d4163be416ba12e46ac549.jpg?t=1470813028 (Gameplay Picture #3) (Steam)
images.akamai.steamusercontent.com/ugc/448492202382615584/2D73445B03072535CD474FB77931A3EE933A6F91/ (Gameplay Picture #4) (NeoGAF)
images.akamai.steamusercontent.com/ugc/448492202382615730/0A977D66E00E29C37CAAFF594AFE7E6FBBE69B4B/ (Gameplay Picture #5) (NeoGAF)
www.neogaf.com/forum/showpost.php?p=213220836&postcount=193 (Capcom's wbacon post) (NeoGAF)
www.rockpapershotgun.com/2016/08/10/dead-rising-being-remastered-and-coming-to-pc/ (Rock,Paper,Shotgun) (Describes changes)
images.akamai.steamusercontent.com/ugc/448491553909163327/B4521C92824361E5B622EF8CF6AB0684FC6ADD40/ (Neogaf) (PC Options #1)
images.akamai.steamusercontent.com/ugc/448491553909163457/D1D6685EC79BFCFE85021CF86DA54FB97BD2F37C/ (Neogaf) (PC Options #2)