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Post by samuraiguy on Oct 16, 2010 12:28:05 GMT -5
I'm a console gamer so unfortunately don't have access to any of these mods like you guys. I already played DR2 a lot on the 360 but it's so cool to see what you guys are doing here to make the game more interesting and unique.
I was wondering what happens to cutscenes when you have a character model swap. Does the facial expression/lip syncing still match like Chuck is talking? I've looked on Youtube but can't find any cutscene model swap mods (only fighting). Can anyone upload video footage of various model swaps in cutscene action?
Oh, I was wondering if anyone could do a model swap with the guy that is in the Fortune City promo trailer. This video clip plays when the main menu is idle (fake commercial for Fortune City with man and his gf). I'm not sure if his game model is ever actually in the game though (it's high res/poly since it was used for trailer). You see him talking during the beginning cutscene where "average citizens" are being interviewed. You also see his gf in the yellow dress being eaten when Chuck is running to the safe house with Katey.
Also, am I right in assuming that the game has higher polygon character models for most characters during the cutscenes? I noticed that Rebecca, Stacey and Katey don't look very good in non-cutscene.
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ubtri©
Veteran
Zombies & Mods FTW
Posts: 225
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Post by ubtri© on Oct 16, 2010 12:58:06 GMT -5
I'm a console gamer so unfortunately don't have access to any of these mods like you guys. I already played DR2 a lot on the 360 but it's so cool to see what you guys are doing here to make the game more interesting and unique. I was wondering what happens to cutscenes when you have a character model swap. Does the facial expression/lip syncing still match like Chuck is talking? I've looked on Youtube but can't find any cutscene model swap mods (only fighting). Can anyone upload video footage of various model swaps in cutscene action? Oh, I was wondering if anyone could do a model swap with the guy that is in the Fortune City promo trailer. This video clip plays when the main menu is idle (fake commercial for Fortune City with man and his gf). I'm not sure if his game model is ever actually in the game though (it's high res/poly since it was used for trailer). You see him talking during the beginning cutscene where "average citizens" are being interviewed. You also see his gf in the yellow dress being eaten when Chuck is running to the safe house with Katey. Also, am I right in assuming that the game has higher polygon character models for most characters during the cutscenes? I noticed that Rebecca, Stacey and Katey don't look very good in non-cutscene. The models used in cutscenes are the same models that sit around your safehouse -- there is no additional graphics boost other than the fact that cutscenes use cinematic cameras. In the event you swapped the Chuck model for a different model, whatever model you are playing will be in the cutscenes as Chuck would've been.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 16, 2010 13:33:58 GMT -5
I was wondering this too so I just tested it my self, I replaced Chuck with Deetz and when I went into a cinematic it worked perfectly. He lip-synched just as he should, and there were no problems that I could see. I was pleasantly surprised.
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adejam
Survivor
You have no f*&king idea...
Posts: 48
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Post by adejam on Oct 16, 2010 16:46:32 GMT -5
I'm a console gamer so unfortunately don't have access to any of these mods like you guys. I already played DR2 a lot on the 360 but it's so cool to see what you guys are doing here to make the game more interesting and unique. I was wondering what happens to cutscenes when you have a character model swap. Does the facial expression/lip syncing still match like Chuck is talking? I've looked on Youtube but can't find any cutscene model swap mods (only fighting). Can anyone upload video footage of various model swaps in cutscene action? Oh, I was wondering if anyone could do a model swap with the guy that is in the Fortune City promo trailer. This video clip plays when the main menu is idle (fake commercial for Fortune City with man and his gf). I'm not sure if his game model is ever actually in the game though (it's high res/poly since it was used for trailer). You see him talking during the beginning cutscene where "average citizens" are being interviewed. You also see his gf in the yellow dress being eaten when Chuck is running to the safe house with Katey. Also, am I right in assuming that the game has higher polygon character models for most characters during the cutscenes? I noticed that Rebecca, Stacey and Katey don't look very good in non-cutscene. The models used in cutscenes are the same models that sit around your safehouse -- there is no additional graphics boost other than the fact that cutscenes use cinematic cameras. In the event you swapped the Chuck model for a different model, whatever model you are playing will be in the cutscenes as Chuck would've been. Actually, Rebecca and Stacey specifically have different models for cutscene and in-game. I'm not sure about Katey, but I've never paid much attentions to it. But Becs and Stacey look MUCH better in cinematics (Better textures, hair looks better and moves realistically)
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Post by samuraiguy on Oct 16, 2010 22:14:33 GMT -5
Actually, Rebecca and Stacey specifically have different models for cutscene and in-game Ah ha! I knew I was right and I don't even have the game on PC. You can tell a HUGE difference between Rebecca's, Stacey's and Katey's cinematic character models. So can anyone fulfill my request and post the cutscenes on Youtube with character swaps? How come the mouth syncing doesn't work in RE5? I've seen footage of character swaps for that game on the PC but the mod normally turns off the facial expressions and lip movements.
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Post by anno1404 on Apr 18, 2011 22:26:22 GMT -5
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