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Post by darknessvaltier on Aug 3, 2015 14:47:11 GMT -5
Hello everybody, this is my first post on this forum, and time and time searching the dead rising extructure, i found the easy way to swap character with everything fixed, hands fixed, foot fixed, head fixed, facial expression fixed, look on my video the Sargeant Hilde playable... how i did this? simple, when you swap your character over default nick, you just swap the MaleFullBody.big to your model file, example.... the Sgt Hilde is a file "boss_02.big" you rename to "malefullbody.big" and replace it on DATA/SKELETON why? the NPC and bosses have the full skeleton inside your BIG file, and default nick have various skeleton in every file, when you replace your NPC to malefullbody you replace every nick's skeleton! this fixe every character on game, and don't crash!!! {sorry my bad english, i from Brazil ^^}
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Post by darknessvaltier on Aug 3, 2015 17:24:40 GMT -5
very cool, thanks for sharing! You are welcome (:
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tommah
Veteran
Where's My Wiskey
Posts: 1,270
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Post by tommah on Aug 4, 2015 10:20:05 GMT -5
wow, good find. This will be very helpful.
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Post by solidcal on Aug 5, 2015 2:10:26 GMT -5
Finally it's been figured out. I knew it was gonna end up being something simple. Thanks.
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Post by dragonsword on Aug 10, 2015 7:16:55 GMT -5
Thanks.
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