I'm not sure if you had found those already but pretty sure you don't play this anymore.
Anyways, i found how to add survivors/victims into the safehouse.(you must disable victims kill or else it is now dead)
You have to edit in the datafile.big.
Somewhere in the mission.
Here:
Example:
(is in the mission text)
cMissionReleaseNPC Dest_Tamara1
{
NPCName = "srv_tamara"
}
Now if you edit this:
cMissionReleaseNPC Dest_Tamara1
{
NPCName = "srv_tamara"
}
cMissionReleaseNPC Dest_Wade
{
NPCName = "srv_wade"
}
cMissionReleaseNPC Dest_Alice
{
NPCName = "srv_alice"
}
cMissionReleaseNPC Dest_Andrea
{
NPCName = "srv_andrea"
}
and add with this:
cMissionSetChuckState SafeNPC25
{
ChuckState = "51"
Item = "cast_frank"
}
cMissionSetChuckState SafeNPC26
{
ChuckState = "69"
Item = "srv_alice"
}
cMissionSetChuckState SafeNPC27
{
ChuckState = "69"
Item = "srv_andrea"
}
Confused and get crashed? Search "Wade" and "Frank" cause they are the last in it.
Once edited, save , pack it , overwrite your old datafile.big , play and START A NEW GAME(or else it will crash on the old save).
You're may be wondering what is this 69/51 or 71. 69 means safe. 51 means located. 71 is either kill/dead or unknown.
Some survivors like andy does not appeared in off the record and you want to put in them. Go to items.txt and set to HasPersistentInfo = "true" and ShowUpInNoteBook = "true".
Scrapped victims/survivors will need to edit something like this ShowUpInNoteBook = "true".
Now ENOUGH chit-chatting. Here's the picture:
The image broken cause of imgur. i really hate that website.