Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 17, 2012 19:09:00 GMT -5
Hey this is technically one of my first times messing with dead rising in a long time and I could use some help.
I do have most of the tools needed to get going and I have put different stuff together (unpacking big files/repacking).
I'm just having some trouble with one of the mods made by mariokart64n. It's Ada Wong in Re4 outfit. I managed to get her over top of frank successfully, but she has franks hair still appear, her skeleton doesn't seem to be right, and her voice is still franks.
For the skeleton: Does that have to do with the datafile.big? Or is there more to it than that. I also want to make it so it doesn't effect the skeleton of Chuck when playing in online.
For the voice: I have a Rebecca voice mod I downloaded a while ago, and tried to replace it within the streamedassets.big and replace the fx_main.big into it, however when I did so it didn't work properly.
Any help would be greatly appreciated, and with this necessary help I was considering trying to make a full female model swap for Frank West in the story (if not use the already done Chuck into Stacy mod with customizable outfits).
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Deleted
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Post by Deleted on Aug 17, 2012 19:12:05 GMT -5
The Rebecca voice mod is for DR2, I think. Ask Freako about the model issues, I'm not too good on that.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 17, 2012 19:34:00 GMT -5
You think there is any voice mods for Frank? If not I guess it's ok, but how about the skeleton? Is there anyway around this?
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Deleted
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Post by Deleted on Aug 17, 2012 19:53:40 GMT -5
You think there is any voice mods for Frank? If not I guess it's ok, but how about the skeleton? Is there anyway around this? Yes, there are skeleton files you must replace. I think they are in the anims folder. I'm currently AFK so I can't tell which files they are.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 17, 2012 20:02:44 GMT -5
Ya I was told before in the past it was player_ something, but I wasn't entirely sure where to look.
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Post by solidcal on Aug 18, 2012 4:46:22 GMT -5
Ya I was told before in the past it was player_ something, but I wasn't entirely sure where to look. You don't need to replace any model file in OTR anymore.You could pretty much use the adding new outfits method.As the name suggests you just add the ada wong model in as a new wearable outfit.I can do this for you.Well update or post this in a little while with the results. Update: Well I got ada added in as a new outfit.Theres some clipping on it due to the male skeleton,also the male skeleton makes the hands go all scrunched up too.But this should be fixed when you replace the male skeleton with the female one. Heres a pic of Ada added as a new outfit in the game for frank and chuck to wear.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 18, 2012 11:13:18 GMT -5
How did ya get it without the hair to appear on her head? That was my major problem when I tried putting it in the npc.big folder.
As for adding new outfits, how does that work? If it's like the DR1 frank where it puts another little object in the locker room for you to select I would like to try to steer away from that. It's a great idea, but I'd rather have something a little more authentic. Going around the casinos/malls and finding outfits to try on and then it eventually changing your look/character. Get what I mean?
Also solidcal, do you know where the skeleton goes? And make it so it doesn't replace franks?
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Post by solidcal on Aug 18, 2012 13:44:15 GMT -5
How did ya get it without the hair to appear on her head? That was my major problem when I tried putting it in the npc.big folder. As for adding new outfits, how does that work? If it's like the DR1 frank where it puts another little object in the locker room for you to select I would like to try to steer away from that. It's a great idea, but I'd rather have something a little more authentic. Going around the casinos/malls and finding outfits to try on and then it eventually changing your look/character. Get what I mean? Also solidcal, do you know where the skeleton goes? And make it so it doesn't replace franks? I think the skeleton is in the anier.Also I used the adding outfits method it is the better to have a new character to play or new outfit in the game and it is easy to uninstall and go back to your normal game.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 18, 2012 17:26:06 GMT -5
So where is anier? I haven't seen a folder like that. And how would ya go about making an outfit that way
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Post by solidcal on Aug 18, 2012 18:07:20 GMT -5
So where is anier? I haven't seen a folder like that. And how would ya go about making an outfit that way Please excuse me that was a typo,I mean the anim folder.Also i think there is a tut about that making outfis thing you could find.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 18, 2012 18:30:07 GMT -5
Do you remember which .big file it is that has all the skeleton data? Also is there a way to make it so frank has a female voice?
If none of these apply, I was thinking of having chuck as the female because of the "Chuck as a Chick Mod." Giving him a female voice/all female models, female skeleton, etc.
The only problem was when I did it, it still showed chucks hands, feet, and head.
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tommah
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Post by tommah on Aug 22, 2012 6:43:35 GMT -5
skeletons are in /data/skeletons folder, all the player_ files are different parts of the body. unfortunately, Chuck and Frank use the same skeletons, if you swap for Frank then it will swap for Chuck.
Hope this helps!
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Kyle
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Post by Kyle on Aug 23, 2012 14:21:25 GMT -5
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tommah
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Post by tommah on Aug 28, 2012 8:50:51 GMT -5
I believe its called headwear_base, feel free to swap it or add an outfit piece
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 29, 2012 5:42:24 GMT -5
headwear_base? Interesting, if I open it up in a hex editor, and erase all the data and resave it, will it appear invisible then? I think I tried, but it errored out. Mind kinda explaining how to go about this?
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tommah
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Post by tommah on Aug 29, 2012 8:48:33 GMT -5
headwear_base? Interesting, if I open it up in a hex editor, and erase all the data and resave it, will it appear invisible then? I think I tried, but it errored out. Mind kinda explaining how to go about this? Freako would know better than me, but I think you create an empty txt file and name it "headwear_base" and change the ".big" and ".tex" in bigfile.xml to ".txt. I THINK that's how its done, never actually did it myself.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 29, 2012 22:08:07 GMT -5
Thanks man, it's good t hear your replies, and I'll definitely see if it works. If not, I'll just kinda hang in there till someone is able to answer.
:EDIT: I tried doing it the way you suggested, but it didn't work unfortunately. Crashed to desktop.
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Post by solidcal on Aug 30, 2012 5:00:17 GMT -5
Thanks man, it's good t hear your replies, and I'll definitely see if it works. If not, I'll just kinda hang in there till someone is able to answer. :EDIT: I tried doing it the way you suggested, but it didn't work unfortunately. Crashed to desktop. You might've done it wrong as it is a weird kind of process.I have a empty big file around.I'll upload it for you to use.See if it works for you then. Edit: Well I used the empty .big file I had and it has worked nicely.As you can see from these screen shots. Also I have uploaded the files up for you that need to be replaced.Renamed them to the two files you have to replace too. Link: dl.dropbox.com/u/71327294/Frank%20no%20hair.rarYep there you go.Also Frank's hair is called headwear_base_frank as opposed to be calling headwear_base_f XD So yeah use that file and post the results Maybe a vid or something nice
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tommah
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Post by tommah on Aug 30, 2012 6:50:39 GMT -5
thaaaat's right... forgot the "frank" thing at the end of the filename... whoops.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 30, 2012 10:19:02 GMT -5
Thanks a lot Tommah for helping out. Looks like Frank's hair on Ada is completely gone. Now all I would have to do is create some model swaps for the rest of franks outfits (to make them into females).
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Post by solidcal on Aug 30, 2012 13:30:58 GMT -5
Thanks a lot Tommah for helping out. Looks like Frank's hair on Ada is completely gone. Now all I would have to do is create some model swaps for the rest of franks outfits (to make them into females). Yeah I am glad you thanked me for helping too. XD And good luck with the rest of that.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Aug 31, 2012 0:42:49 GMT -5
Really sorry solidcal, I appreciate the effort put into helping as well. It mean a lot just to get replies, considering everyone does their own thing or even just doesn't feel the need to help. So that I thank you.
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Post by solidcal on Aug 31, 2012 5:50:59 GMT -5
Really sorry solidcal, I appreciate the effort put into helping as well. It mean a lot just to get replies, considering everyone does their own thing or even just doesn't feel the need to help. So that I thank you. Yeah I was joking about it.Wasnrying to be serious and wh not.Anyway I look forward to seeing pics and what not from you Anyway glad I could help you.
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tommah
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Post by tommah on Aug 31, 2012 6:18:12 GMT -5
You're so needy, Solid
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Post by solidcal on Aug 31, 2012 7:57:09 GMT -5
Let's not go off topic ay Tommah?Anyway I did a little joke.But yeah good luck with what you are doing kyle.
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Kyle
Survivor
Posts: 25
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Post by Kyle on Sept 2, 2012 18:24:59 GMT -5
Thanks again. Just been trying to do what I can and also messing around making some other types of mods on other sites. So this will be really cool to play with a friend when I get it set up.
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Post by solidcal on Sept 3, 2012 4:18:45 GMT -5
Thanks again. Just been trying to do what I can and also messing around making some other types of mods on other sites. So this will be really cool to play with a friend when I get it set up. Glad we could help.
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