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Post by Daken on Jul 9, 2012 15:31:09 GMT -5
Hello everyone, I'm having trouble converting a model to be used in place of Frank OTR. The model in question is that of Carlos Oliveira RE, which I would later post on this site, I have all the files (extracted from another game), but I just can not understand how you can convert them. The files are .Tga, .mesh and .ascii. Does anyone know how to help me? Tips?
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Post by solidcal on Jul 9, 2012 18:12:40 GMT -5
Hello everyone, I'm having trouble converting a model to be used in place of Frank OTR. The model in question is that of Carlos Oliveira RE, which I would later post on this site, I have all the files (extracted from another game), but I just can not understand how you can convert them. The files are .Tga, .mesh and .ascii. Does anyone know how to help me? Tips? Well first you need a program that can convert the models to a readable format in 3ds max.I know the model files you said are for XNAlara.You can use that free program and get the models posed into the OTR models shape then export it as a obj from it.Then you need to learn how to use Mario's OTR model importing tool and learn how to rig the model to work in OTR.Will take some time but once you know what to do the results can be fantastic.
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Post by Daken on Jul 15, 2012 12:16:32 GMT -5
Well first you need a program that can convert the models to a readable format in 3ds max.I know the model files you said are for XNAlara.You can use that free program and get the models posed into the OTR models shape then export it as a obj from it.Then you need to learn how to use Mario's OTR model importing tool and learn how to rig the model to work in OTR.Will take some time but once you know what to do the results can be fantastic. Unfortunately I tried but I had many difficulties, even for my bad English and knowledge with these programs. Thanks for the advice, think that someone can help me? Maybe opening a topic in the Mod Requests?
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Deleted
Deleted Member
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Post by Deleted on Jul 15, 2012 12:38:21 GMT -5
Mod requests are hardly answered these days. Mariokart, the creator of the script, said he'd be coming back soon. I'd wait until he comes back and then ask away.
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Post by Daken on Jul 15, 2012 12:43:46 GMT -5
Mod requests are hardly answered these days. Mariokart, the creator of the script, said he'd be coming back soon. I'd wait until he comes back and then ask away. I understand, then wait. In the meantime, keep trying and hope in the help of someone. Thanks to all
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Post by solidcal on Jul 15, 2012 14:24:24 GMT -5
Mod requests are hardly answered these days. Mariokart, the creator of the script, said he'd be coming back soon. I'd wait until he comes back and then ask away. I understand, then wait. In the meantime, keep trying and hope in the help of someone. Thanks to all I may try to rig carlos for you when I have the chance.I have a model of him somewhere.The only downside to the rig is that his mouth will not be rigged up.So in cutscenes he won't have his mouth moving.But he should be okay in game.
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Post by Daken on Jul 15, 2012 16:25:16 GMT -5
I may try to rig carlos for you when I have the chance.I have a model of him somewhere.The only downside to the rig is that his mouth will not be rigged up.So in cutscenes he won't have his mouth moving.But he should be okay in game. Thank you so much, it's nice to find people like you so kind. So if you would you do me a favor, I wait your news. And if you want to give you the link where I downloaded the template Carlos. Thanks again
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