djlarryt
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Ridin the dolphin!
Posts: 171
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Post by djlarryt on Jun 2, 2012 15:20:46 GMT -5
Hey does anyone know where the model files are for the boxing gloves?
Eg when Frank puts them on, they're attached to his hands. I thought they might be in a "hands_boxing.big" file like any other piece of clothing but they aren't.
Checked in "streamedassests.big" there's a model in there but it can't be imported into 3DsMax... anyway I'm thinking this is only the model that sits on a table until Frank picks them up, not the ones he wears when he's fighting.
Anyone know? Thanks
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Deleted
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Post by Deleted on Jun 2, 2012 16:36:28 GMT -5
Try looking at the code for it in items.txt...it should point to the file being used. AssetFilename is what you are looking for.
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djlarryt
Modder
Ridin the dolphin!
Posts: 171
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Post by djlarryt on Jun 2, 2012 17:41:13 GMT -5
Try looking at the code for it in items.txt...it should point to the file being used. AssetFilename is what you are looking for. Thanks Cheeb- weird, it points to "models/weapons/boxinggloves" which doesn't exist. The only thing in my weapons folder are "_zombie" files.
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Deleted
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Post by Deleted on Jun 2, 2012 18:33:33 GMT -5
Try finding it in DR2's files then seeing if that file can be found in OTR.
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Post by Freako on Jun 2, 2012 21:16:33 GMT -5
It's in streamedassets.big
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Deleted
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Post by Deleted on Jun 3, 2012 1:35:01 GMT -5
He already said he looked through it.
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djlarryt
Modder
Ridin the dolphin!
Posts: 171
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Post by djlarryt on Jun 3, 2012 3:46:47 GMT -5
The gloves model in "streamedassets" won't import. I can open the texture fine, so there must be some dynamic property on it since it's also used for combos.
Maybe I can get it out of DR2's file- guess I'll have to finally re-install that one...
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Post by Freako on Jun 3, 2012 9:03:15 GMT -5
We cannot edit weapon models.
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Deleted
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Post by Deleted on Jun 3, 2012 11:16:24 GMT -5
We cannot edit weapon models. Another issue of Mario not being around...
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