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Post by Freako on Mar 30, 2012 4:09:42 GMT -5
-------------Convict Jumpsuit Outfit for Dead Rising 2 Off The Record----------------- Adds the Orange Convict Jumpsuit from the first Dead Rising to Off The Record. Converted from DR1 by Freako using Noesis and Mariokart64n's 3ds Max scripts. Download:www.mediafire.com/?77pfanm8z63hd2uYou will need Gibbed's Dead Rising 2 tools to install this mod. Instructions: Unpack your npcs.big Place the files inside the "npcs_big" folder found in this .rar into your extracted npcs.big's folder. then add these lines to your extracted npcs.big's bigfile.xml: <entry name="chest_convict.big" scheme="zlib" alignment="2048">chest_convict.big</entry> <entry name="chest_convict.tex" scheme="zlib" alignment="2048">chest_convict.tex</entry> <entry name="camera_convict.big" scheme="zlib" alignment="2048">camera_convict.big</entry> <entry name="camera_convict.tex" scheme="zlib" alignment="2048">camera_convict.tex</entry> <entry name="chest_convict_f.big" scheme="zlib" alignment="2048">chest_convict_f.big</entry> <entry name="chest_convict_f.tex" scheme="zlib" alignment="2048">chest_convict_f.tex</entry> <entry name="camera_convict_f.big" scheme="zlib" alignment="2048">camera_convict_f.big</entry> <entry name="camera_convict_f.tex" scheme="zlib" alignment="2048">camera_convict_f.tex</entry>
Extract your datafile.big and open the items.txt and paste these lines into it: cClothingDispenserItem convictdispenser { AchievementCategory = "-1" AssetFilename = "cardboardbox" ClothingEmote = "3" CollidableQuality = "0" CollisionType = "3" DisplayName = "50689" DR2 = "true" InteractDistance = "1.8" IsChest = "true" IsHands = "true" IsLegs = "true" MergedFilename = "data/dynamicprops/cardboardbox" OutfitId = "OUTFIT_CONVICT" OutfitIdFrank = "OUTFIT_CONVICT" Restitution = "0.05" RestrictedByRegion = "false" Unmoveable = "true" Weight = "100" }
cOutfitItem OUTFIT_CONVICT { BodyItem = "body_convict" FacewearItem = "NONE" FeetOverItem = "NONE" FeetUnderItem = "NONE" HeadwearItem = "NONE" }
cBodyItem body_convict { ChestAssetFilename = "camera_convict" ChestAudioName = "ClothChest" CoversShin = "true" HandsAssetFilename = "hands_naked" LegsAssetFilename = "chest_convict" LegsAudioName = "JeansLegs" } Open your safehouse.txt in your extracted datafile.big and paste these lines into it: cItemPlacement convictdispenser { ItemName = "convictdispenser" Location = "-7.5,-0.900,14.6" PropState = "-2" Rotation = "-0.000,0.002,0.000,1.000" } Repack your npcs.big and datafile.big and you're done! You can find the Convict Jumpsuit in the safehouse's security room on the left in a box. Enjoy!
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Post by replayer115 on Mar 30, 2012 4:34:37 GMT -5
nice !!!!!!!!!!!!!!!!!!!!!!!! ;D ;D ;D ;D ;D ;D ;D good job on it freako
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Deleted
Deleted Member
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Post by Deleted on Mar 30, 2012 12:02:19 GMT -5
There is but it looks terrible.
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SWEGTA
Modder
the nail in the toblerone
Posts: 396
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Post by SWEGTA on Mar 30, 2012 15:23:42 GMT -5
Could you convert the white shirt and black tie? Pretty please?
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Post by Freako on Mar 30, 2012 19:22:10 GMT -5
I Thought in OTR Was already a Convict Suit (The original DR2 One). They didn't include it in the game for some weird reason. - A suit is really too plain an outfit to bother with.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 30, 2012 20:02:03 GMT -5
I Thought in OTR Was already a Convict Suit (The original DR2 One). They didn't include it in the game for some weird reason. - A suit is really too plain an outfit to bother with. Do it
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Post by Freako on Mar 30, 2012 23:38:24 GMT -5
They didn't include it in the game for some weird reason. - A suit is really too plain an outfit to bother with. Do it You don't even like Frank.
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Post by solidcal on Mar 31, 2012 4:37:29 GMT -5
To be honest I wouldn't mind seeing that white shirt and black tie in OTR.Would work great on good old Frank and very well on Chuck.
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SWEGTA
Modder
the nail in the toblerone
Posts: 396
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Post by SWEGTA on Mar 31, 2012 6:47:15 GMT -5
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Deleted
Deleted Member
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Post by Deleted on Mar 31, 2012 10:14:45 GMT -5
You don't even like Frank. Who says I don't like him? I prefer Chuck but Frank is still awesome. Just his newest game isn't on the same caliber.
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etrius0023
Veteran
You might just die...
Posts: 419
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Post by etrius0023 on Mar 31, 2012 14:55:33 GMT -5
You don't even like Frank. Who says I don't like him? I prefer Chuck but Frank is still awesome. Just his newest game isn't on the same caliber. Stop hating on Frank....poor Frank.
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Post by Freako on Apr 5, 2012 22:40:54 GMT -5
Video trailer:
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Post by Wizard on Apr 5, 2012 22:49:09 GMT -5
Excellent work, and well made trailer / preview : )
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etrius0023
Veteran
You might just die...
Posts: 419
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Post by etrius0023 on Apr 6, 2012 7:26:25 GMT -5
Excellent work, and well made trailer / preview : ) Indeed.
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Post by anno1404 on Mar 22, 2013 3:12:13 GMT -5
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Post by wesyes on May 29, 2013 19:21:52 GMT -5
Can't seem to download it.
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Post by anno1404 on May 29, 2013 23:46:28 GMT -5
indeed: Invalid or Deleted File. The key you provided for file download was invalid. This is usually caused because the file is no longer stored on MediaFire. This occurs when the file is removed by the originating user or MediaFire.
Still have questions, or think we've made a mistake? Please contact support for further assistance.
I emailed Freako requesting the file.
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Post by Freako on May 30, 2013 6:32:18 GMT -5
I fixed it.
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Post by wesyes on May 30, 2013 7:25:15 GMT -5
Thanks Freako, I am going to download it after work. And now to ask you a question in the Chuck Mod thread.
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Post by anno1404 on May 30, 2013 8:08:57 GMT -5
thanks freako!
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