Journalist Suit! (Converted from Dead Rising 1)
Mar 18, 2012 6:05:22 GMT -5
metalhead2016 likes this
Post by Freako on Mar 18, 2012 6:05:22 GMT -5
Journalist Suit for Dead Rising 2 Off The Record
Adds a new outfit to the game which is Frank's orignal garb from the first Dead Rising.
(Also young Frank head reskin and black sunglasses included)
Converted from DR1 by Plasmid, completed and fixed by Freako using Mariokart64n's 3ds Max scripts.
Download:Journalist Suit
You will need Gibbed's Dead Rising 2 tools to install this mod.
Instructions:
Unpack your npcs.big
Place the files inside the "npcs_big" folder found in this .rar into your extracted npcs.big folder.
then add these lines to your extracted npcs.big's bigfile.xml:
<entry name="camera_journalist.big" scheme="zlib" alignment="2048">camera_journalist.big</entry>
<entry name="camera_journalist.tex" scheme="zlib" alignment="2048">camera_journalist.tex</entry>
<entry name="camera_journalist_f.big" scheme="zlib" alignment="2048">camera_journalist_f.big</entry>
<entry name="camera_journalist_f.tex" scheme="zlib" alignment="2048">camera_journalist_f.tex</entry>
<entry name="chest_journalist.big" scheme="zlib" alignment="2048">chest_journalist.big</entry>
<entry name="chest_journalist.tex" scheme="zlib" alignment="2048">chest_journalist.tex</entry>
<entry name="chest_journalist_f.big" scheme="zlib" alignment="2048">chest_journalist_f.big</entry>
<entry name="chest_journalist_f.tex" scheme="zlib" alignment="2048">chest_journalist_f.tex</entry>
<entry name="feet_journalist.big" scheme="zlib" alignment="2048">feet_journalist.big</entry>
<entry name="feet_journalist.tex" scheme="zlib" alignment="2048">feet_journalist.tex</entry>
<entry name="feet_journalist_f.big" scheme="zlib" alignment="2048">feet_journalist_f.big</entry>
<entry name="feet_journalist_f.tex" scheme="zlib" alignment="2048">feet_journalist_f.tex</entry>
***OPTIONAL: If you want Frank's face look younger
copy the files inside the Optional/YoungFace folder and paste them into your extracted npcs.big's folder which will replace Frank's default face.
If you want to replace Frank's default glasses with black sunglasses
copy and paste the files found in Optional/BlackSunglasses into your extracted npcs.big's folder.***
Next extract your datafile.big and place these lines into your items.txt:
cClothingDispenserItem journalistdispenser
{
AchievementCategory = "-1"
AssetFilename = "cardboardbox"
ClothingEmote = "1"
CollidableQuality = "0"
CollisionType = "3"
DisplayName = "50821"
DR2 = "true"
InteractDistance = "1.8"
IsChest = "true"
IsFeet = "true"
IsHands = "true"
IsLegs = "true"
MergedFilename = "data/dynamicprops/cardboardbox"
OutfitId = "OUTFIT_JOURNALIST"
OutfitIdFrank = "OUTFIT_JOURNALIST"
Restitution = "0.05"
RestrictedByRegion = "false"
Unmoveable = "true"
Weight = "100"
}
cOutfitItem OUTFIT_JOURNALIST
{
BodyItem = "body_journalist"
FacewearItem = "NONE"
FeetOverItem = "feet_journalist"
FeetUnderItem = "feet_journalist"
HeadwearItem = "NONE"
}
cFeetItem feet_journalist
{
AssetFilename = "feet_journalist"
AudioName = "LeatherShoe"
FootstepType = "40"
}
cBodyItem body_journalist
{
ChestAssetFilename = "camera_journalist"
ChestAudioName = "LeatherChest"
CoversShin = "true"
HandsAssetFilename = "hands_naked"
LegsAssetFilename = "chest_journalist"
LegsAudioName = "ClothLegs"
}
Add this to your safehouse.txt:
cItemPlacement journalistdispenser
{
ItemName = "journalistdispenser"
Location = "4.8,-0.900,19.4"
PropState = "-2"
Rotation = "-0.000,0.002,0.000,1.000"
}
Repack your npcs and datafile.big and you're done!
You can find the journalist suit in a box right next to the safehouse closet.
(Edit by Solidcal: So Freako kindly gave me the rar file of this mod to be uploaded onto my dropbox. So now we have sure proof this won't get deleted or taken down again. So enjoy!)