DR2 Gun Overhaul/Realism Mod Version 1.1
May 15, 2020 18:31:09 GMT -5
Mel, ThrowingOutRoX, and 1 more like this
Post by thefootballchank on May 15, 2020 18:31:09 GMT -5
Well after starting a firearms only run on DR2, I thought it would only be fitting to create a mod to go with it. This mod aims to improve the overall gun balancing and mechanics of DR2's guns aswell as improving the sounds of the weapons by making them closer to their IRL counterparts, for example weapons like the Pistol (Based of the real life CZ 75B) hold the correct amount of 16 instead of the regular 30 in the magazine whilst also doing an increased amount of damage, as I and many other players believed that the pistol in the base game did an underwhelming amount of damage, with the change bringing a considerable buff whilst also attempting to not making the gun feel too OP. A complete list of changes can be seen below:
***EVERYTHING SEEN BELOW MAY CHANGE IN THE FUTURE***
Pistol: Increased damage/Reduced magazine size/Decreased firerate
Six Shooter: No longer a boss reward for defeating Seymour, can spawn in a multitude of areas around Fortune City such as the Gun Store in the Palisades Mall/Reduced damage/Reduced Chamber Size/Reduced firerate
Shotgun: Reduced tube size/Increased Damage/Decreased firerate
Assault Rifle: Reduced magazine size/Increased Damage/Increased accuracy/Now fires in semi-automatic/Decreased firerate
Merc Assault Rifle: Increased damage/Reduced Firerate
LMG: Increased firerate/Reduced damage/Reduced magazine size
Sniper Rifle: Increased damage/Reduced magazine size
For installation:
Step 1: Back-up your datafile.big and streamedassets.big (If you don't wish to install the custom sounds, don't bother backing up streamedassets as it won't be needed)
Step 2: Place streamedassets.big and the dynamicsprops folder into your data folder in your game directory
Step 3: Place datafile.big into your models folder, which is located in your previously mentioned data folder in the game directory
Known Bugs and Mistakes:
-The Sniper Rifle sounds are somewhat broken
-A few spawns for weapons are currently broken
***UPDATE 1.1***
CHANGELIST:
-Shotgun now does more damage with a higher chance to gib
-Sniper Rifle now has a lower chance to gib legs
-Handgun is now less accurate but has a slightly higher magazine size in correlation to it's real life counterpart
-LMG has a lower gib chance to the legs and arms but a higher chance to remove the head
-Added a new custom weapon, TK's Uzi. Works as a less accurate and slower Merc Assault Rifle
-Buffed the Six Shooter slightly, now does more damage but is less accurate
-Added more spawns for the Six Shooter
-Boomstick now has custom stats that mirror the changes made to the shotgun i.e tighter spread and higher damage
-Palisades Gun Shop now has a more diverse gun selection with more spawns for weapons
-Weapon Vending Machines now dispense shotguns and have an increased cost of 15k
-New spawns for guns are dotted around Fortune City, especially in the Palisades and Yucatan
-Fixed a bug with the assault rifle where the firerate would significantly increase to ludicrous values
-Included a full change-list in the .zip file
www.mediafire.com/file/5cn5bz4pv9msal2/DR2_Gun_Realism_Mod_1.1.zip/file
Enjoy!
***EVERYTHING SEEN BELOW MAY CHANGE IN THE FUTURE***
Pistol: Increased damage/Reduced magazine size/Decreased firerate
Six Shooter: No longer a boss reward for defeating Seymour, can spawn in a multitude of areas around Fortune City such as the Gun Store in the Palisades Mall/Reduced damage/Reduced Chamber Size/Reduced firerate
Shotgun: Reduced tube size/Increased Damage/Decreased firerate
Assault Rifle: Reduced magazine size/Increased Damage/Increased accuracy/Now fires in semi-automatic/Decreased firerate
Merc Assault Rifle: Increased damage/Reduced Firerate
LMG: Increased firerate/Reduced damage/Reduced magazine size
Sniper Rifle: Increased damage/Reduced magazine size
For installation:
Step 1: Back-up your datafile.big and streamedassets.big (If you don't wish to install the custom sounds, don't bother backing up streamedassets as it won't be needed)
Step 2: Place streamedassets.big and the dynamicsprops folder into your data folder in your game directory
Step 3: Place datafile.big into your models folder, which is located in your previously mentioned data folder in the game directory
Known Bugs and Mistakes:
-The Sniper Rifle sounds are somewhat broken
-A few spawns for weapons are currently broken
***UPDATE 1.1***
CHANGELIST:
-Shotgun now does more damage with a higher chance to gib
-Sniper Rifle now has a lower chance to gib legs
-Handgun is now less accurate but has a slightly higher magazine size in correlation to it's real life counterpart
-LMG has a lower gib chance to the legs and arms but a higher chance to remove the head
-Added a new custom weapon, TK's Uzi. Works as a less accurate and slower Merc Assault Rifle
-Buffed the Six Shooter slightly, now does more damage but is less accurate
-Added more spawns for the Six Shooter
-Boomstick now has custom stats that mirror the changes made to the shotgun i.e tighter spread and higher damage
-Palisades Gun Shop now has a more diverse gun selection with more spawns for weapons
-Weapon Vending Machines now dispense shotguns and have an increased cost of 15k
-New spawns for guns are dotted around Fortune City, especially in the Palisades and Yucatan
-Fixed a bug with the assault rifle where the firerate would significantly increase to ludicrous values
-Included a full change-list in the .zip file
www.mediafire.com/file/5cn5bz4pv9msal2/DR2_Gun_Realism_Mod_1.1.zip/file
Enjoy!