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Post by sweetc on Oct 5, 2010 11:34:21 GMT -5
Hi, wizi ..I wanted to thank you for the model swaps! I also just saw your HandGun Buff V2.0 release :you replaced the spawning point for the shower head... Which reminded me of the Room in dead rising 1 where you would get your unlocks and special weapons.
Since there are no SP weapons / in (or close to) your safe room, if it was possible to have boss weapons /shit you can only get later in the game (Ex:blast freq. gun) spawn (& re spawn) near the safe room.
I finished the game 3 times already, I have everything = there aren't enough unlock-ables in the Dr2, there is no infinity mode ...etc
Again, if it were possible,...I think it would be a nice addition and could give one a better sense of accomplishment.
(IE: Right outside the safe room where there are a bunch of useless crap like garbage bags and chairs)
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Post by Wizard on Oct 5, 2010 12:17:08 GMT -5
Hello. this is a great idea! It is possible to replace, or simply add brand new spawns in those locations to have those items. However i have no control over when they are or are not there. So i could spawn them there vut they'd be there at the start of a fresh game, as well. is that a problem? If not, just tell me what you want spawned and i can do that for you
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Post by sweetc on Oct 5, 2010 13:09:39 GMT -5
wow,..you can actually add spawns !? No, it's not a problem... that's the point, see there is no selectable Overtime mode or infinity mode or any other random mode for that matter... I don't want to have to go threw the whole game just to mess around and/or use certain weapons. So if you say it's possible, all boss weapons example katana/pink chainsaw/six shooter...etc And like the blast frequency gun.... If you can put them where you want then the perfect place could be right here : example
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Post by Wizard on Oct 5, 2010 15:18:00 GMT -5
Alrighty =] Yes we can spawn brand new items in levels, HOWEVER Currently we don't have a way of getting new position coordinations. Surely we will have a script for this, just a matter of time I already have a bud working on this who's done it for me in other games. Once I have this, I'll be more then happy to do this for you! =]
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ripc
Survivor
Step in my Oven.
Posts: 47
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Post by ripc on Oct 5, 2010 20:15:08 GMT -5
Alrighty =] Yes we can spawn brand new items in levels, HOWEVER Currently we don't have a way of getting new position coordinations. Surely we will have a script for this, just a matter of time I already have a bud working on this who's done it for me in other games. Once I have this, I'll be more then happy to do this for you! =] I have done this, I will post an example of creating Item/Prop spawns in the Safe House later. This will be applicable to every other location. Unfortunately though at the moment using XYZ coordinates are really just a hit and miss, sometimes if you use silly values your Items/Props end up in walls.
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