dengarde
Survivor
Survivor Enthusiast
Posts: 99
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Post by dengarde on Dec 17, 2010 13:56:32 GMT -5
All the character models from Case Zero are within the PC version. (Except the clothes)
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Post by thommoboy on Dec 17, 2010 21:55:09 GMT -5
thats true but how did you get so many snowflakes?
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Post by brucelee00088 on Dec 18, 2010 0:07:31 GMT -5
thats true but how did you get so many snowflakes? Actually I replace the models from a 7 bodyguard mod to any models that initially consist of twins, 2 army soldiers, lulu, snowflake and rebecca, it initially spawn all 7 during zombrex case1, if you don't recruit them before you done with the 1st zombrex case, they'll be gone for good. But I found a way to spawn one to two bodyguard per day so that the normal rescue paging won't be reduced because the bodyguards are considered survivors too and there's a limit to how many you can save with so many already following chuck. I spawned all 7 again in day 4 as an additional recruiting option in case I don't/haven't yet recruit any of the 7 I missed because by then the survivor paging will be lesser but I haven't test it to the fullest as to see if it will have glitch because the day4 survivors I spawned again are actually spawned in day 1 to 3 too.
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Post by brucelee00088 on Dec 20, 2010 5:31:10 GMT -5
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Post by brucelee00088 on Dec 20, 2010 10:35:55 GMT -5
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Post by brucelee00088 on Dec 20, 2010 17:03:48 GMT -5
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Post by brucelee00088 on Dec 22, 2010 4:01:48 GMT -5
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Post by brucelee00088 on Dec 24, 2010 1:41:23 GMT -5
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Post by brucelee00088 on Dec 25, 2010 9:57:34 GMT -5
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Post by brucelee00088 on Dec 25, 2010 10:04:39 GMT -5
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Post by brucelee00088 on Dec 26, 2010 7:07:27 GMT -5
I already have the TIR outfit, what I'm asking is the black armor that you have on with the Screenshot of Chuck sitting next to Katey. okay, maybe it's some mod that change the original tir outfit to black as I checked the dispenser is indeed called tir outfit, my hockey mask is not the white one too.
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Post by brucelee00088 on Dec 26, 2010 7:09:24 GMT -5
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Post by brucelee00088 on Dec 27, 2010 11:17:12 GMT -5
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Post by brucelee00088 on Dec 29, 2010 0:06:59 GMT -5
LOL...a rare survivor debrief at the cafeteria. Although the survivors do increases as the mission/days flew but there seem to be less interaction between survivors which seem isolated in a corner/corridar way and some are position in a rather odd corner facing wall and talking and waving their hands. It's also strange a place like the cafeteria isn't a place of interest in anytime of the day especially to those fat npc dude like skylar as they rather simply randomly appear standing along corridars passing rescue speech when chuck is near them. There are 2 safehouse survivors reset trigger at the stair leading to the basement area which swap/relocate all safehouse npcs except main casts, they will ghostly appear out of a sudden when chuck make a turn.
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Post by brucelee00088 on Dec 29, 2010 5:48:50 GMT -5
Well...since noone interested.
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Post by brucelee00088 on Dec 29, 2010 6:23:32 GMT -5
what's with the helicopter? I was trying to get to the chopper...RE5. no, I can't fly a chopper which is disappointing discovery or do much with it.
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Post by brucelee00088 on Jan 1, 2011 14:14:23 GMT -5
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tab
Survivor
Posts: 118
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Post by tab on Jan 2, 2011 4:11:15 GMT -5
it's probably just something with the helicopter model set to spawn in a static location, or maybe there's a helicopter prop already there there's actually a bunch of models for stuff, like fighter jets and a full on ac-130 gunship with modeled turrets and everything (it even works as a gun, with it's own giant tracers) interesting stuff. edit: like this
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Post by brucelee00088 on Jan 2, 2011 7:47:48 GMT -5
Can you at least tell us what the helicopter does? lol i'm really curious Just like what tab said.
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Post by brucelee00088 on Jan 3, 2011 23:27:50 GMT -5
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Post by brucelee00088 on Jan 3, 2011 23:33:02 GMT -5
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Post by brucelee00088 on Jan 5, 2011 5:41:43 GMT -5
Could you send me your modified datafile.big? Can you put it up on Megaupload or something? I really want that black armor. default one is it a yellow outfit, password same as the one in the pm. Attachments:
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Post by brucelee00088 on Jan 5, 2011 5:45:51 GMT -5
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Post by brucelee00088 on Jan 6, 2011 1:50:20 GMT -5
default one is it a yellow outfit, password same as the one in the pm. Yep, default is yellow one but the files did nothing. You must've gotten rid of it. All those bikes are ridable to drive around. So it wasn't the yellow one afterall, it tir_outfit and there are chest and leg combination too, I nearly want to send you the chest file only until I checked and found there is a bottom too. I send one each per post. chest tir in this while the bottom in the next. Attachments:
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Post by brucelee00088 on Jan 6, 2011 1:51:34 GMT -5
tir bottom. Attachments:
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Post by brucelee00088 on Jan 6, 2011 2:15:44 GMT -5
I found a ideal spot to hide/house my contrabands.
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Post by brucelee00088 on Jan 10, 2011 3:23:03 GMT -5
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Post by brucelee00088 on Jan 11, 2011 15:35:25 GMT -5
Nice. Is the TIR bike a seperate model or just a new bike? If it's just a model we can model swap it. Also, +Karma for putting up with my crap and giving me the armor. all spawn models are ingame model. Could you replace the Red motorbike that is on the Ijiek Motor stand by the Arena with the TIR bike and send it to me please? Thanks! Sorry if I'm a bit demanding... The red bike to use against leon that is display just outside the arena, you want to replace that with the blue TIR chainsaw bike. done. Attachments:
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Post by brucelee00088 on Jan 12, 2011 5:06:38 GMT -5
backup the old text in the datafile_big folder then copy the text file over then repack it using gibbs tool.
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dengarde
Survivor
Survivor Enthusiast
Posts: 99
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Post by dengarde on Jan 13, 2011 16:09:21 GMT -5
Although the survivors do increases as the mission/days flew but there seem to be less interaction between survivors which seem isolated in a corner/corridar way and some are position in a rather odd corner facing wall and talking and waving their hands. It's also strange a place like the cafeteria isn't a place of interest in anytime of the day especially to those fat npc dude like skylar as they rather simply randomly appear standing along corridars passing rescue speech when chuck is near them. There are 2 safehouse survivors reset trigger at the stair leading to the basement area which swap/relocate all safehouse npcs except main casts, they will ghostly appear out of a sudden when chuck make a turn. Can yout tell me how to manipulate the survivor spawn points in the safehouse and remove the reset triggers? I've been trying to make an "all survivors in safehouse" mod for ages.
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