How to swap in game music Nov 19, 2010 14:02:10 GMT -5 Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by planb0902 on Nov 19, 2010 14:02:10 GMT -5 Ok, in this tutorial, I would like to note that I am in school, but the first thing you should know isYOU DONT NEED GIBBED's TOOLS.In this tutorial, I will show you how to swap the Rednecks boss track for the unused song "The Best It's Gonna Get" by Celldweller.FIRST. navigate to C:/Program Files/Capcom/Dead Rising 2/game/audioor STEAMC:/Program Files/Steam/Steamapps/common/dead Rising 2/game/audioYou'll see a few .big files and a list of locations in the game. These .txt files are codes for what song is played, how long, if its looped, and effects like reverb, cosine decay, ect.search "Militia" and you will come to a script about the MlitiaMenBattle.You will see a value, it will look something like this"Asset = fortuneexterior.big/Militiamenbattle" AGAIN I AM AT SCHOOL, I will correct the info with exact info shortly.All you need to do is change the asset.change the big file directory to "music.big"the file is listed as thisCelldweller_BestItsGonnaGet (instrumental)orCelldweller_BestItsGonnaGet_Vox (for vocal song)do NOT put .ADW or .xWMA. The game knows. Save, back up your original, and enjoy!