Post by Deleted on Oct 27, 2010 5:07:53 GMT -5
Jayce's Mod Progress
I'm Currently Working On Collabing Notable Mods To Form Something Very Special
I'm Currently Working On Collabing Notable Mods To Form Something Very Special
The Ultimate Modification Collaberation - W.I.P
There has been many mods on this site so far that have caught my attention including: Tab's, Ubtri's, Anu's, Sweetc's and Allcases's. I've liked many aspects of each of their mods, however not all. So, I've based a mod of my own which includes ideas, codes and sections of their mods and combines them. Consider this credit.
Bathroom - Teleports, HairCuts, Clothing
The shower contains teleports from allcases, they include: Atlanta Casino, Yucatan Casino, Fortune City Arena and Slot Ranch Casino.
The section along the wall also has options to cut, style and color chuck's hair; you can choose from: Bald, Mohawk, Pink, Blue and Grey.
Just outside the bathroom on the bench are 3 basic yet stylish clothing options including: Tattered Clothes, Hockey Mask and Hygiene Mask. I may add other clothing dispensers around the safehouse if I have time, however these are of low priority.
Safehouse Cafeteria - Juice Dispensers
I've not had the time or the additional manpower to spend too much time on juice-dispensers yet and as such only currently have: Painkiller and QuickStep Juice dispensers located on the cafeteria table.
Safehouse Storage - Weapon Racks
I'm working on filling a storage room completely with weapons, these will be completely optional in my final mod release but I feel as if there needed to be a compiled weapon storage as sometimes I really feel the need to slaughter endless amounts of zombies with as many weapons as possible; I'm sure many people share the sentiment.
Datafile Changes - Changelog
This section of the thread will briefly list some of the key changes I've made so far, and I will continue to update as I make more.
Note: Many of the changes may not actually be listed here, as I didn't originally plan to document them.
SixShooter - Durability increased to 70.
SixShooter - FireRate increased to 10.
SixShooter - Damage increased to 110.
SixShooter - BulletRange increased to 70.
Shotgun - Durability increased to 70.
Shotgun - FireRate decreased to 1.00.
Shotgun - Damage increased to 90.
M16 - Durability increased to 160.
M16 - Damage increased to 190.
M16 - BulletRange increased to 500.
M249 - Damage increased to 140.
M249 - BulletRange increased to 150.
M249 - Durability increased to 400.
Handgun - Damage increased to 70.
PitchForkShotgun - Durability increased to 70.
TeddyBearSentry - Durability increased to 1,000.
WheelChairTankGun - Durability increased to 2,000.
SuperBFG - PP Gain increased to 100/250.
GiantPinkChainsaw - Durability increased to 150.
GiantPinkChainsaw - Pocketable.
BattleAxe - Durability increased to 200.
PaddleSaw - Pocketable.
PaddleSaw - Durability increased to 160.
LightSaber - Durability increased to 120.
BlamBow - Durability increased to 70.
BlamBow - Throwables increased to 70.
MMAGloves_Spiked - Durability increased to 70.
PowerGuitar - ProjectileDamageMax increased to 40.
Driller - Durability increased to 70
PowerGuitar - SpraySupply increased to 150.
BlazingAces - Throwables increased to 50.
Defiler - Durability increased to 70.
SBFG - Durability increased to 50.