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Post by shamrock91 on Oct 24, 2010 16:19:43 GMT -5
Just something im working on at the moment. Im trying to swap the hand part of a male model for the female hand. Theoretically this should get rid of hand issues whilst keeping the rest of the skeleton the same. Ill post some pictures when I get some decent results Edit: Alright, forget that Update by Anno1404 See also: Female Skeleton Bodge JobsFixing up the Female Model Swaps
Well ive tried something else new, but as is so often the case, its not perfect. Obviously the hands are too big and the wrong color, but some females bodys have hands starting at differant places. For example, in this one, there is a big ol' gap between wrist and hand. Why? Who knows. Its a real shame because all the animations work perfectly and they stand normally too. But I think this is probably a dead end. [url=http://deadrising2mods.proboards.com/index.cgi?board=dr2modelrelease&action=display&thread=500 ]improved female skeleton model [/url]
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Post by radioactiveboom on Nov 5, 2010 19:00:01 GMT -5
Just a thought, maybe you could swap the hands for gloves, e.g. boykin´s glove.
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Post by shamrock91 on Nov 6, 2010 6:26:59 GMT -5
Did try that as well. It looked a bit more believable I suppose. You cant really see it in these pictures, but there is a big space between her hand and the rest of her right arm. This is because her hand model includes part of her wrist and forearm. So that gap will always be there, gloves or no. This does work for other models though, Stacey for one. Edit: They work fine for stacey and other models with long sleeves. I wonder if Sullivans gloves would be better.
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Post by anno1404 on Jul 10, 2011 15:55:40 GMT -5
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