Post by [𝐂𝐡𝐢𝐥𝐝 𝐒𝐰𝐢𝐦] on Oct 20, 2019 23:05:27 GMT -5
Hey, Chuck. In my opinion it's hard to say if the Dead Rising franchise would still be alive if it had mod support and you can't compare a game like Dead Rising with a Bethesda game because the Bethesda (Skyrim, Fallout) fanbase is bigger than Dead Rising's fanbase.
Post by soundwalker on Oct 24, 2019 9:28:16 GMT -5
I honestly don't think modding would have kept the series alive when the last game was such a horrific trainwreck compared to the first three games (especially the first and second which put the series and kept the series on the map respectively).
When Dead Rising 4 couldn't even keep the town consistent with the original game (not that the original kept the town consistent either if you line it all up but you get me!), there's no amount of modding that could fix it or made it enjoyable. Whether or not the rumours of them rebooting the series in Japan again are true or not, the current series sort of hit a deadend.
Post by screamhurt on Oct 24, 2019 12:40:00 GMT -5
Did someone suffer a nervous breakdown in this thread?
Anyways, I doubt the support of modding from Capcom would have change much. Had Capcom had a tiny bit of respect for its community, DR 4 would never have been released. However, the series still has a lot of potential, despite currently being considered 'dead' (I prefer to think of it as 'put on hold'). I must say I quite like the idea of a reboot being in the pipeline in Japan at the moment - it might just be what the franchise needs.
Post by [𝐂𝐡𝐢𝐥𝐝 𝐒𝐰𝐢𝐦] on Oct 25, 2019 13:43:50 GMT -5
Right, Modding couldn't have saved Dead Rising 4 in any case, this hipster just drove the franchise against the wall. Many of the basic things that made up Dead Rising have been removed. I also can't understand why the whole city was changed, the city just doesn't remind you of the original Willamette City at all. The inventory system is also simply the biggest garbage.
A new Dead Rising game would be cool, but then from a better developer.