Post by nobody0 on Oct 2, 2014 17:18:38 GMT -5
Improved Off the Record v0.03
- Screenshots of mod -
- Mod Download -
Download file name : "Improved Off the Record v0.03.7z"
Included in the .7z file is :
1. "Datafile.big" file
2. "str_en.bcs" file
3. "portraits.tex" file
4. "Readme.txt" file
5. "Changelog.txt" file
What this mod currently does :
v0.01
- Moves the "Frank overhears TK" cutscene trigger closer to the elevator (allowing you to walk up to the Twin Changing Room Door)
- Adds the Gold Twin with dialogue inside of the Twin Changing Room (small bug; for some reason in the dialogue box the Gold Twin is identified as "Frank" This has been fixed and the download will be updated once I've completed v0.02)
- Allows you to attack and use your camera directly after the Arena wrestling match
- Unlocks the Twin Changing Room door
v0.02
- Fixed bug where Gold Twin/Amber's name was displayed in text boxes as "Frank"
- Added ability to save 6 survivors (Alice, Dale, Jeremiah, Kalee, Oscar and Julius) after the elevator malfunction at the beginning of the game
- After the cutscene where Frank exits the Arena instead of transitioning directly into the 2 safehouse cutscenes (Sullivan letting you in and Frank looking for Zombrex) you instead spawn right outside the entrance to the
safehouse (in fortune exterior) (this allows you to save any survivors that are currently recruited instead of leaving them in fortune exterior and watching their health tick down)
- Added exit and entrance from Fortune_Exterior to Safehouse
- Fixed bug where Alice would frequently vomit after being recruited
- Fixed bug where Alice wouldn't attack
- Fixed bug where you are unable to recruit Kalee
v0.021
- Added dialogue for recruiting the added survivors
v0.03
- Changed Denyce's dialogue to something more fitting if you attempt to engage her before you're supposed to (although you could still probably kill her if you wanted to break the game)
- Added a tweaked version of the "Dead Or Alive?" mission from the original DR2 (the mission now begins at the same time as the first "Find Zombrex" mission and is set in the Royal Flush Plaza on top of the
Players overhang)
- Rewrote the majority of the text in the "Stuart's Scheme" mission so that it would make sense (whether or not I'll ever be able to implement Workers Compensation/Stuart's Scheme is a whole other story [
OTR missions.txt really doesn't like DR2 missions for some reason. I had to heavily modify "Dead Or Alive?" to get it working])
- The pawnshop unlock mission starts much earlier now
- Changed Lulu's model to her DR2 model (Playboy bunny)
- Modified "portraits.tex" heavily (Combined DR2 and OTR portraits, Fixed Lulu portrait [it's now the same portrait as in DR2], added many portraits from DR2 that weren't included in OTR)
OTR Coordinates Tool
- Download Link -
(to download right click on link and click "Save Link As" make sure that the file type is saved as ".CT")
This is a cheat table I created for "Cheat Engine 6.3" it works fine for me with GFWL disabled but it needs further testing to confirm that it also works for those using GFWL.
The table lists the bare minimum values (XYZ Coordinates and player rotation [NOT CAMERA ROTATION, PLAYER ROTATION])
- Screenshots of mod -
- Mod Download -
Download file name : "Improved Off the Record v0.03.7z"
Included in the .7z file is :
1. "Datafile.big" file
2. "str_en.bcs" file
3. "portraits.tex" file
4. "Readme.txt" file
5. "Changelog.txt" file
What this mod currently does :
v0.01
- Moves the "Frank overhears TK" cutscene trigger closer to the elevator (allowing you to walk up to the Twin Changing Room Door)
- Adds the Gold Twin with dialogue inside of the Twin Changing Room (
- Allows you to attack and use your camera directly after the Arena wrestling match
- Unlocks the Twin Changing Room door
v0.02
- Fixed bug where Gold Twin/Amber's name was displayed in text boxes as "Frank"
- Added ability to save 6 survivors (Alice, Dale, Jeremiah, Kalee, Oscar and Julius) after the elevator malfunction at the beginning of the game
- After the cutscene where Frank exits the Arena instead of transitioning directly into the 2 safehouse cutscenes (Sullivan letting you in and Frank looking for Zombrex) you instead spawn right outside the entrance to the
safehouse (in fortune exterior) (this allows you to save any survivors that are currently recruited instead of leaving them in fortune exterior and watching their health tick down)
- Added exit and entrance from Fortune_Exterior to Safehouse
- Fixed bug where Alice would frequently vomit after being recruited
- Fixed bug where Alice wouldn't attack
- Fixed bug where you are unable to recruit Kalee
v0.021
- Added dialogue for recruiting the added survivors
v0.03
- Changed Denyce's dialogue to something more fitting if you attempt to engage her before you're supposed to (although you could still probably kill her if you wanted to break the game)
- Added a tweaked version of the "Dead Or Alive?" mission from the original DR2 (the mission now begins at the same time as the first "Find Zombrex" mission and is set in the Royal Flush Plaza on top of the
Players overhang)
- Rewrote the majority of the text in the "Stuart's Scheme" mission so that it would make sense (whether or not I'll ever be able to implement Workers Compensation/Stuart's Scheme is a whole other story [
OTR missions.txt really doesn't like DR2 missions for some reason. I had to heavily modify "Dead Or Alive?" to get it working])
- The pawnshop unlock mission starts much earlier now
- Changed Lulu's model to her DR2 model (Playboy bunny)
- Modified "portraits.tex" heavily (Combined DR2 and OTR portraits, Fixed Lulu portrait [it's now the same portrait as in DR2], added many portraits from DR2 that weren't included in OTR)
OTR Coordinates Tool
- Download Link -
(to download right click on link and click "Save Link As" make sure that the file type is saved as ".CT")
This is a cheat table I created for "Cheat Engine 6.3" it works fine for me with GFWL disabled but it needs further testing to confirm that it also works for those using GFWL.
The table lists the bare minimum values (XYZ Coordinates and player rotation [NOT CAMERA ROTATION, PLAYER ROTATION])