|
Post by 50percentjoe on Sept 25, 2014 23:50:37 GMT -5
So there's a small number of missions that I'm not sure we have access to on PC as it seems to lack SmartGlass support. Anyone figured out if those mission scripts are even still in the game files? Small example being there is a mission that unlocks the police impound, as is, its totally off limits to us.
If anything, anyone know if there's a way to give Nick keys by default? Just tossing this idea around to see if anyone has any idea how to enable more locked or lost content.
|
|
|
Post by solidcal on Sept 26, 2014 6:56:00 GMT -5
Try browsing around the bin files for to see if the mission coding is still there. If it is we might be able to use them. If not we'll have to find out how to give the key as a reward normally.
|
|
|
Post by 50percentjoe on Sept 26, 2014 14:18:50 GMT -5
I think I found the key while digging for the clothes files, which reminds me that I'll need to post another update to my mod soon, har har. I wonder if there's a way i can place the key as a world object...
|
|
billsy
Survivor
Keep living your life, with Zombrex
Posts: 66
|
Post by billsy on Feb 17, 2015 7:49:49 GMT -5
I think I found the key while digging for the clothes files, which reminds me that I'll need to post another update to my mod soon, har har. I wonder if there's a way i can place the key as a world object... Did you ever get to the bottom of this and get access to the police impound? I've recently just got Dead Rising 3 on PC and decided to have a look at what has been going off on the forums and came across this thread and decided to have a look for myself. I took a different route though in trying to get into the impound to no avail and was wondering if someone could shed some light on the situation. So what I did was unpacked the san_paulino_south_almuda.big file and decided to search for the door and change its' door locked state to unlocked. Now with how they named objects with the numbers, which is different to how they did it in Dead Rising 2, it's quite confusing trying to find a specific item in the code that is placed in the world. Anyway, I changed all the doors located in that file to unlocked, which didn't work, so I then tried deleting all of the doors, and that had no effect whatsoever. Could some point me in the right direction? Am I looking in the wrong file, will this even work? It did on Dead Rising 2, so I see no reason as to why it wouldn't here. Thanks.
|
|