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Post by captainsack on Feb 19, 2014 15:44:09 GMT -5
Is it possible to add invisible walls/floors into the game? how easy/difficult is it? is it impossible? I'm just wondering if there was a unfinished room or something in the game that lacked proper collision, if it could be made playable by them. That would open the possibility to make custom areas too, but i don't think that's a concern on this at all yet. Sorry if this is a stupid question, but i've always been fascinated with the idea of custom areas in Dead Rising 2/OTR I mean after all, adding active entities in the game is possible, why not static objects?
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Post by tacosdebirria on Feb 21, 2014 9:15:38 GMT -5
Is it possible to add invisible walls/floors into the game? how easy/difficult is it? is it impossible? I'm just wondering if there was a unfinished room or something in the game that lacked proper collision, if it could be made playable by them. That would open the possibility to make custom areas too, but i don't think that's a concern on this at all yet. Sorry if this is a stupid question, but i've always been fascinated with the idea of custom areas in Dead Rising 2/OTR I mean after all, adding active entities in the game is possible, why not static objects? Yes, it's possible, you would only have to add the collisions to wherever you want (But, as stated a lot of times, the modding community doesn't have a clue on how the collision works, so we can't make custom collisions yet [But we can just copy some collision data from other levels and paste it wherever you want]), and yes, there are unused areas: dengarde just found out a few in here You can get some info about the collision in here, not sure if it'll be enough: Collision
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Post by solidcal on Feb 21, 2014 10:54:49 GMT -5
It you have posted this topic in the wrong section. This is for DR1 discussions, not DR2 or OTR discussions. Anyway it has now being moved to the correct place. Please look at where you are posting stuff in the future, this.
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