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Post by solidcal on Sept 9, 2012 18:10:01 GMT -5
Okay so I have been thinking today.Has anyone tried the same method of extracting from DR1 on the xbox 360 version of DR2?Because I was extracting the models from a DR1 iso (Couldn't download the already extracted ones because of horrible rapidshare) and notice they are all .arc files till you use the quickbms script to make them viewable in Noesis.So anyway has someone did the same thing on a xbox 360 dr2 iso at all?You know to see what files are ripped from the iso and possibly use the quickbms script converter to get them viewable the same as DR1's models?I mean if they are .arc files that get extracted we could have a good chance of getting viewable DR2 models in Noesis,I woulda tried this myself but sadly I am back on my very crap internet.So I can't test this out myself.So could someone try this and see what results they get?
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Deleted
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Post by Deleted on Sept 10, 2012 15:45:52 GMT -5
The models would be in the same format as Case Zero, so it's probably an issue of rewriting the script. I can look into it though. It may take some time.
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Post by solidcal on Sept 10, 2012 17:38:40 GMT -5
The models would be in the same format as Case Zero, so it's probably an issue of rewriting the script. I can look into it though. It may take some time. I would be greatful Madda.This has been on my mind since extracting models from that DR1 Iso.
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