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Post by solidcal on Aug 31, 2012 17:31:16 GMT -5
Okay so I would like to say that can only the people who have messed with model rigging to post here as I need some people who know ways around this issue of mine. Okay so I recently rigged a model to OTR today and it seemed like it turned out great.Till I notivved this neck bug. As you can see his neck aka his head model doesn;t seem to be attached to his body so it moves around freely.I was hoping someone might know around this issue or a solution to fixing it.Also as you can see from the other screen shot he looks alright standing still with his neck still coming through a bit. Any help from people who have messed with model rigging would be helpful. Oh I also must stress that this isn't the first time I have done this sorta thing.I do know what I am doing and what not.But it would be nice to hear anyone elses solutions to this.
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tommah
Veteran
Where's My Wiskey
Posts: 1,270
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Post by tommah on Aug 31, 2012 19:20:50 GMT -5
you probably attach the entire neck to the head bones... have you tried attaching the bottom of the neck to the chest or collarbone bones?
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Post by solidcal on Aug 31, 2012 19:25:59 GMT -5
you probably attach the entire neck to the head bones... have you tried attaching the bottom of the neck to the chest or collarbone bones? No I have not.How would I got about attach the head to the bones?I tried that once before and it didn;t go so well for me.I might did something wrong that time though.Also the head was a seperate model on the original model anyway.
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