|
Post by saintscod98 on Apr 9, 2012 11:41:41 GMT -5
i don't know if this is right place to post it but i want to know how to combine mods as i was gonna use ubtri's mods and a bunch of others like teleport to places from spawn and achievements at spawn
please tell me how or do a vid how
|
|
etrius0023
Veteran
You might just die...
Posts: 419
|
Post by etrius0023 on Apr 9, 2012 11:44:44 GMT -5
i don't know if this is right place to post it but i want to know how to combine mods as i was gonna use ubtri's mods and a bunch of others like teleport to places from spawn and achievements at spawn please tell me how or do a vid how This is a bit of a difficult thing to do it can be easy if the mods use different files but if they are the same then it is very hard for a noob... If they are different (and we're talking about the datafile) just use gibbeds to extract put in both files then repack with gibbeds then make sure the file is correctly named ( datafile ) and then put the file back and etc.
|
|
|
Post by saintscod98 on Apr 9, 2012 11:55:46 GMT -5
then it sounds easy unpack datafile put mod files in then pack datafile back up
|
|
tommah
Veteran
Where's My Wiskey
Posts: 1,270
|
Post by tommah on Apr 9, 2012 11:58:52 GMT -5
then it sounds easy unpack datafile put mod files in then pack datafile back up Yes and no... its really hard to tell without knowing what mods you want to combine. if a mod changes an item it uses items.txt, if it changes a mission it uses missions.txt, if it is just placing an item somewhere it uses that specific zone's .txt file (royal_flush.txt). If a mod is a model swap then it uses a completely different file instead of datafile.big, it uses npcs.big. So it really depends on what exactly you are trying to combine.
|
|
etrius0023
Veteran
You might just die...
Posts: 419
|
Post by etrius0023 on Apr 9, 2012 16:44:01 GMT -5
then it sounds easy unpack datafile put mod files in then pack datafile back up Yes and no... its really hard to tell without knowing what mods you want to combine. if a mod changes an item it uses items.txt, if it changes a mission it uses missions.txt, if it is just placing an item somewhere it uses that specific zone's .txt file (royal_flush.txt). If a mod is a model swap then it uses a completely different file instead of datafile.big, it uses npcs.big. So it really depends on what exactly you are trying to combine. You explained this so much better than me!
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 9, 2012 17:51:48 GMT -5
You tried though, and it counts.
|
|
|
Post by saintscod98 on Apr 11, 2012 5:44:37 GMT -5
|
|
tommah
Veteran
Where's My Wiskey
Posts: 1,270
|
Post by tommah on Apr 11, 2012 7:55:03 GMT -5
None of these links worked for me. Also let me know if I get this, you want someone to put all the mods you want together for you and if you find a mod in the future that they should put that mod in for you as well. Sounds like a job. If you want someone to be your personal modder I would suggest offering some kind of wage. Or you could learn more about modding and how files and codes are put together for this game. We have a lot of people that are willing to educate.
|
|
|
Post by saintscod98 on Apr 11, 2012 8:14:37 GMT -5
ok
|
|
|
Post by saintscod98 on Apr 11, 2012 8:16:37 GMT -5
or at least a video tutorial showing how to put a bunch of mods together even with the same file
|
|
etrius0023
Veteran
You might just die...
Posts: 419
|
Post by etrius0023 on Apr 11, 2012 11:28:03 GMT -5
or at least a video tutorial showing how to put a bunch of mods together even with the same file Just keep trying to put them together and look at the wiki and forums if you do that eventually you should be able to combine them...
|
|
|
Post by koolaid on Apr 13, 2012 1:47:55 GMT -5
I 'll mod for money lol i'm new but I might could do this lemme check if I have time saturday. If I can't help the wiki has good info.
|
|
|
Post by replayer115 on Apr 13, 2012 3:31:45 GMT -5
try to download multi-modv1
|
|
|
Post by saintscod98 on Apr 26, 2012 3:39:08 GMT -5
tryed but crashed my game
|
|