Solidcal's OTR Model Swaps and other stuff
Feb 7, 2012 11:46:19 GMT -5
Tomáx, claude, and 1 more like this
Post by solidcal on Feb 7, 2012 11:46:19 GMT -5
So heres where all the mods and stuff I do for DR2 OTR will be.Will update it with new stuff.
Sports fan clothes peices pick up
(For the people who want to get the outfit peices unlocked quicker)
As the title says heres a clothes dispencers placing mod that'll place all four peices of the sports fan outfit in the safe house for you.This is only for the people that wanna unlock all the peices quicker to add to their safe house locker.
Screenshot
They are located in Storage room one.
And heres the code you need to put into the Safehouse.txt
Oh yeah for some reason the hat won't get turned into a dispencer even when I add the IsDispencer line.Either way it all works fine.
Hope you enjoy it.Oh and you should know how to use gibbed by now.Well most of you anyway XD
All security box keys in the storage room 1 of the safehouse
Yep this code will add all 20 of the security box keys in the safehouse in storage room 1.
Heres a pic of all the keys in that said room
And heres the code you need to add into the safehouse.txt/
And there you go.Oh and when you use all the keys you will walk out of Uranus with at least $800,000.So enjoy
Chuck's FX sounds Over Frank's
So here is a little mod I have worked on for two day,I have got most of the FX sounds replaced.Like the sounds when you fall from a height and getting attacked and punching.But this thing isn;t amazing yet.Theres still a few of Frank's sounds that need to be replaced.But I can;t seem to find which of these sounds are similar to Chuck's.So if anyone else wants to take a crack at replacing the remaining Frank sounds then go ahead.Just PM me if you are Dling and using the sounds I already modded.Then I can update this and slap your link on here.So it will be a team effort of sorts.
Link: www.mediafire.com/?ttqx2l7dllevd5n
Just replace the modded file with the one in your streamedassets.big and then repack them and enjoy these sound changes along with the Chuck player swap mod
Alternate Outfit Dispencer in the Safehouse
Ok heres a simple mod that adds the Alternate outfit as a dispencer in the safehouse shower.Now I know some of you guys might be thinking "I can do this easily and just add the alternate outfit dispencer to the safehouse." Well sadly you can't.Because the game knows you still don't have a DR2 save and will not spawn the dispencer.So to get around this I added it in as a new outfit.It will work for both Frank and Chuck.As the data is already in the game.All you need to do is add my code to your items.txt and safehouse.txt
Then repack it and replace the original.
So heres the codes you need to add
In Items.txt
In the Safehouse.txt
Now enjoy the outfit without having to have a DR2 save. Also great if you are messing about in OTR's debug mode
DR2 co-op Champion Jacket for Frank and Chuck in OTR as a new clothing item
So here is an updated version of this. It now adds the outfit in as a new outfit that both Frank and Chuck can wear. Chuck's model is his outfit model straight from DR2m since there was a way to make it work thanks to Wesyes. Frank's version though is just the textures swapped over his original Champion Jacket. Anyway I hope you all enjoy.
Download link: dl.dropboxusercontent.com/u/71327294/DR2%20Co-op%20Jacket%20in%20OTR%20for%20Frank%20and%20Chuck%20as%20a%20new%20outfit.rar
(Will add more soon)
Sports fan clothes peices pick up
(For the people who want to get the outfit peices unlocked quicker)
As the title says heres a clothes dispencers placing mod that'll place all four peices of the sports fan outfit in the safe house for you.This is only for the people that wanna unlock all the peices quicker to add to their safe house locker.
Screenshot
They are located in Storage room one.
And heres the code you need to put into the Safehouse.txt
cItemPlacement SportFanHeadwearDispenser
{
IsDispenser = "true"
ItemName = "SportFanHeadwearDispenser"
Location = "-1.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement SportFanFacewearDispenser
{
IsDispenser = "true"
ItemName = "SportFanFacewearDispenser"
Location = "-3.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement SportFanChestDispenser
{
IsDispenser = "true"
ItemName = "SportFanChestDispenser"
Location = "-2.9,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement SportFanFeetDispenser
{
IsDispenser = "true"
ItemName = "SportFanFeetDispenser"
Location = "-2.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
Oh yeah for some reason the hat won't get turned into a dispencer even when I add the IsDispencer line.Either way it all works fine.
Hope you enjoy it.Oh and you should know how to use gibbed by now.Well most of you anyway XD
All security box keys in the storage room 1 of the safehouse
Yep this code will add all 20 of the security box keys in the safehouse in storage room 1.
Heres a pic of all the keys in that said room
And heres the code you need to add into the safehouse.txt/
cItemPlacement key_lockbox1
{
ItemName = "key_lockbox1"
Location = "-0.4,-1.0,-15.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox2
{
ItemName = "key_lockbox2"
Location = "-5.4,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox3
{
ItemName = "key_lockbox3"
Location = "-4.9,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox4
{
ItemName = "key_lockbox4"
Location = "-4.4,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox5
{
ItemName = "key_lockbox5"
Location = "-3.9,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox6
{
ItemName = "key_lockbox6"
Location = "-3.4,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox7
{
ItemName = "key_lockbox7"
Location = "-2.9,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox8
{
ItemName = "key_lockbox8"
Location = "-2.4,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox9
{
ItemName = "key_lockbox9"
Location = "-1.9,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox10
{
ItemName = "key_lockbox10"
Location = "-1.4,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox11
{
ItemName = "key_lockbox11"
Location = "-0.9,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox12
{
ItemName = "key_lockbox12"
Location = "-0.4,-1.0,-13.5"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox13
{
ItemName = "key_lockbox13"
Location = "-5.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox14
{
ItemName = "key_lockbox14"
Location = "-4.9,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox15
{
ItemName = "key_lockbox15"
Location = "-4.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox16
{
ItemName = "key_lockbox16r"
Location = "-3.9,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox17
{
ItemName = "key_lockbox17"
Location = "-3.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox18
{
ItemName = "key_lockbox18"
Location = "-2.9,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox19
{
ItemName = "key_lockbox19"
Location = "-2.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
cItemPlacement key_lockbox20
{
ItemName = "key_lockbox20"
Location = "-1.4,-1.0,-12.0"
Rotation = "0,0,0,1"
}
And there you go.Oh and when you use all the keys you will walk out of Uranus with at least $800,000.So enjoy
Chuck's FX sounds Over Frank's
So here is a little mod I have worked on for two day,I have got most of the FX sounds replaced.Like the sounds when you fall from a height and getting attacked and punching.But this thing isn;t amazing yet.Theres still a few of Frank's sounds that need to be replaced.But I can;t seem to find which of these sounds are similar to Chuck's.So if anyone else wants to take a crack at replacing the remaining Frank sounds then go ahead.Just PM me if you are Dling and using the sounds I already modded.Then I can update this and slap your link on here.So it will be a team effort of sorts.
Link: www.mediafire.com/?ttqx2l7dllevd5n
Just replace the modded file with the one in your streamedassets.big and then repack them and enjoy these sound changes along with the Chuck player swap mod
Alternate Outfit Dispencer in the Safehouse
Ok heres a simple mod that adds the Alternate outfit as a dispencer in the safehouse shower.Now I know some of you guys might be thinking "I can do this easily and just add the alternate outfit dispencer to the safehouse." Well sadly you can't.Because the game knows you still don't have a DR2 save and will not spawn the dispencer.So to get around this I added it in as a new outfit.It will work for both Frank and Chuck.As the data is already in the game.All you need to do is add my code to your items.txt and safehouse.txt
Then repack it and replace the original.
So heres the codes you need to add
In Items.txt
cClothingDispenserItem AlternateOutfitDispenser
{
AchievementCategory = "8"
AssetFilename = "data/models/interactables/clothesbox"
ClothingEmote = "1"
CollidableQuality = "0"
CollisionType = "3"
DisplayName = "50767"
DR2 = "true"
InteractDistance = "2"
IsChest = "true"
IsFacewear = "false"
IsFeet = "true"
IsHands = "true"
IsHeadwear = "false"
IsLegs = "true"
LoadDistance = "25"
MergedFilename = "data/dynamicprops/clothesbox"
OutfitId = "OUTFIT_ALTERNATEOUTFIT"
OutfitIdFrank = "OUTFIT_ALTERNATEOUTFIT"
Restitution = "0.05"
Unmoveable = "true"
Weight = "100"
}
cOutfitItem OUTFIT_ALTERNATEOUTFIT
{
BodyItem = "body_alternateoutfit"
FacewearItem = "NONE"
FeetOverItem = "feet_alternate_over"
FeetUnderItem = "feet_alternate_under"
HeadwearItem = "NONE"
}
cBodyItem body_alternateoutfit
{
ChestAssetFilename = "chest_alternate"
ChestAudioName = "LeatherChest"
CoversShin = "true"
HandsAssetFilename = "hands_naked"
LegsAssetFilename = "leg_alternate"
LegsAudioName = "ClothLegs"
}
cFeetItem feet_alternate
{
AssetFilename = "feet_alternate"
AudioName = "LeatherShoe"
FootstepType = "112"
}
In the Safehouse.txt
cItemPlacement AlternateOutfitDispenser
{
IsDispenser = "true"
ItemName = "AlternateOutfitDispenser"
Location = "10.1,-1,19.9"
Rotation = "0,0,0,1"
}
Now enjoy the outfit without having to have a DR2 save. Also great if you are messing about in OTR's debug mode
DR2 co-op Champion Jacket for Frank and Chuck in OTR as a new clothing item
So here is an updated version of this. It now adds the outfit in as a new outfit that both Frank and Chuck can wear. Chuck's model is his outfit model straight from DR2m since there was a way to make it work thanks to Wesyes. Frank's version though is just the textures swapped over his original Champion Jacket. Anyway I hope you all enjoy.
Download link: dl.dropboxusercontent.com/u/71327294/DR2%20Co-op%20Jacket%20in%20OTR%20for%20Frank%20and%20Chuck%20as%20a%20new%20outfit.rar
(Will add more soon)