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Post by solidcal on Feb 7, 2012 5:54:14 GMT -5
So I'm trying to find Frank's sound files,but can't seem to find one that has a name indicated if it is Frank's sound files.I found Chuck's co-op ones but that is about it.If someone can tell me then name of Frank's it will be much appreciated.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 7, 2012 9:11:57 GMT -5
Should be frank.big
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Post by solidcal on Feb 7, 2012 9:25:53 GMT -5
Theres no Frank.big in my OTR folder and it's a lega disc copy of the game too.
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tommah
Veteran
Where's My Wiskey
Posts: 1,270
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Post by tommah on Feb 8, 2012 9:00:05 GMT -5
try in streamedassets.big... there's a bunch of "fx_..." files which are audio files... see if you find anything in there
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Post by solidcal on Feb 22, 2012 5:51:04 GMT -5
Just thought I would update the news on this.I found Frank's sound files.They are in the Chuck.big with co-op Chuck's sound files too.
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Post by Freako on Feb 22, 2012 6:42:36 GMT -5
Here's something that can help, when you extract the sound's .big create a new .txt in the folder it was extracted and paste the line
ren *.adw *.wav
in it and save it as whatever.bat
Click it and it will convert all the files into playable .wav files. If you want to turn it back just make another .txt with
ren *.wav *.adw
in it, save it as .bat and run that.
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Post by solidcal on Feb 22, 2012 9:49:54 GMT -5
Here's something that can help, when you extract the sound's .big create a new .txt in the folder it was extracted and paste the line ren *.adw *.wav in it and save it as whatever.bat Click it and it will convert all the files into playable .wav files. If you want to turn it back just make another .txt with ren *.wav *.adw in it, save it as .bat and run that. Thanks for that.But Sony Vegas can already decode the sound files and make them playable.But this was interesting to learn.Thanks Freako.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 22, 2012 16:54:18 GMT -5
Here's something that can help, when you extract the sound's .big create a new .txt in the folder it was extracted and paste the line ren *.adw *.wav in it and save it as whatever.bat Click it and it will convert all the files into playable .wav files. If you want to turn it back just make another .txt with ren *.wav *.adw in it, save it as .bat and run that. Holy shit that's helpful thanks
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etrius0023
Veteran
You might just die...
Posts: 419
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Post by etrius0023 on Feb 22, 2012 22:02:11 GMT -5
Just thought I would update the news on this.I found Frank's sound files.They are in the Chuck.big with co-op Chuck's sound files too. Someone replace Chucks sounds with Franks then make a video with it PLEASE I'll lol so hard .
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Post by Freako on Feb 22, 2012 23:24:06 GMT -5
That would take for. ever.
There's over an hour of 1-2 second voice clips. and Frank has a lot more than Chuck.
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Post by solidcal on Feb 23, 2012 9:01:26 GMT -5
Just thought I would update the news on this.I found Frank's sound files.They are in the Chuck.big with co-op Chuck's sound files too. Someone replace Chucks sounds with Franks then make a video with it PLEASE I'll lol so hard . I have tried doing just that.But it seems if the size of the big isn't the same with the original it will crash the game.
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Post by Freako on Feb 23, 2012 9:27:44 GMT -5
No, the problem is if you add any other files to your audio folder (like the extracted .big or a backup of a .big) It will crash the game.
Move all your extracted files and backups to a completely different location and the game should launch.
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Post by solidcal on Feb 23, 2012 11:02:38 GMT -5
No, the problem is if you add any other files to your audio folder (like the extracted .big or a backup of a .big) It will crash the game. Move all your extracted files and backups to a completely different location and the game should launch. I have done exactly that the first time round.It still crashed anyway.Might have to check things again.
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etrius0023
Veteran
You might just die...
Posts: 419
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Post by etrius0023 on Feb 24, 2012 0:04:09 GMT -5
That would take for. ever. There's over an hour of 1-2 second voice clips. and Frank has a lot more than Chuck. Why does Frank have so many sound files? I mean I know he has a ton of old man grunts but CMON!!!
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Post by solidcal on Feb 24, 2012 7:23:43 GMT -5
That would take for. ever. There's over an hour of 1-2 second voice clips. and Frank has a lot more than Chuck. Why does Frank have so many sound files? I mean I know he has a ton of old man grunts but CMON!!! Most of his sound files are the things he says in game during the times he goes to rescue survivors or what he says to Psychopaths.Like how he says "Whos the cry baby?" when he goes to the art appreciation mission or when he says "You need grief counsiling" when he is fighting Psycho Chuck. i Want to get Frank DR1 Sound Files into DR2 That is impossible right now.Unless a tool is made or if someone finds a way to extract DR1's sound files,you won't be able to get them.
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Post by Freako on Feb 24, 2012 8:52:17 GMT -5
You could always record them while playing the game... crude I know. But the real issue is saving the recorded sound into a file that can be read by OTR. I tried, but I had no way to change the bitrate, so it wouldn't play in game.
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