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Post by Freako on Nov 21, 2011 5:30:34 GMT -5
in items.txt Locate the the data of these entries: cFirearmItem MercAssaultRifle cFirearmItem Shotgun cFirearmItem M16 cFirearmItem M249 cFirearmItem WaterGun cFirearmItem Barrett50Caliber cFirearmItem SpitballGun cFirearmItem FireSpitter cFirearmItem BFG cFirearmItem SBFG cFirearmItem SnowballCannon cFirearmItem LaserGun cFirearmItem LightningGun cFirearmItem RayGun Under each of these listed items look underneath them for these values: AnimationChooserValueForIdle = "X" AnimationChooserValueForJump = "X" AnimationChooserValueForPickup = "X" AnimationChooserValueForWalkRun = "X" HidesFranksCamera = "true" Change their values to: AnimationChooserValueForIdle = "0" AnimationChooserValueForJump = "0" AnimationChooserValueForPickup = "0" AnimationChooserValueForWalkRun = "0" HidesFranksCamera = "false" Save, repack and Frank should be back to his old firearm handling style. Note: This will also make co-op Chuck hold firearms one handed.
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Post by dr1ftw on May 29, 2012 6:05:59 GMT -5
does anyone have the backup codes for the original holding of firearms, soz i lost mine
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Post by dr1ftw on May 30, 2012 2:25:39 GMT -5
Thanks man, really helpful
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djlarryt
Modder
Ridin the dolphin!
Posts: 171
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Post by djlarryt on May 30, 2012 5:55:44 GMT -5
How do you get Frank to not grab his camera when he's running?
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Post by dr1ftw on May 30, 2012 7:13:19 GMT -5
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Post by dr1ftw on May 31, 2012 1:38:47 GMT -5
yeah I found that out :/ its ok though, where will you upload them?
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Post by dr1ftw on Jun 1, 2012 1:14:12 GMT -5
cool thanks for doing this
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