Post by Chuckie on Nov 10, 2011 16:09:09 GMT -5
I havent seen this posted anywhere so I'll put the code here for anyone who wants this bike, could have done with it myself to save the trouble After a few hours testing various codes tonight I finally got it to work. Its not just a reskin of one of the motocross bikes in the game, it is the actual boss bike and drives completely differently. As far as I can tell its indestructable
What you need to do is unpack the datafile.big which is found in the main Dead Rising 2 OTR folder then click on the 'data' folder. Here you will find the datafile.big. Make a backup of this before you mod anything just incase. Using Gibbed's Modding Tools, Unpack this file. A new folder will be created. In this you will find various text files, each of which contain item locations which you can add/modify. Personally I have my bike modded to spawn outside the Atlantica Casino so I used the 'fortune_exterior.txt' file to put the code in. If you want it in another area then put the code in the corresponding folder instead (eg safehouse.txt if you want it to spawn in the Safe House) You can then spawn it to an exact location if you write down the co-ordinates of where you want it (play the game in debug mode to do this, see here: deadrisingwiki.com/wiki/Debug ) then use these co-ordinates in the code. This method or you can have this mod set to replace another, eg the dirtbike
Here is the code to add Chuck's Yellow TIR Bike. Put in whatever txt file you want the bike to go (in this case 'fortune_exterior.txt')
The only things you need to edit here are the co-ordinates and what text file you place this in if you want it to spawn in a different location
Heres a screenshot of where it spawns:
And heres a video of it in action:
What you need to do is unpack the datafile.big which is found in the main Dead Rising 2 OTR folder then click on the 'data' folder. Here you will find the datafile.big. Make a backup of this before you mod anything just incase. Using Gibbed's Modding Tools, Unpack this file. A new folder will be created. In this you will find various text files, each of which contain item locations which you can add/modify. Personally I have my bike modded to spawn outside the Atlantica Casino so I used the 'fortune_exterior.txt' file to put the code in. If you want it in another area then put the code in the corresponding folder instead (eg safehouse.txt if you want it to spawn in the Safe House) You can then spawn it to an exact location if you write down the co-ordinates of where you want it (play the game in debug mode to do this, see here: deadrisingwiki.com/wiki/Debug ) then use these co-ordinates in the code. This method or you can have this mod set to replace another, eg the dirtbike
Here is the code to add Chuck's Yellow TIR Bike. Put in whatever txt file you want the bike to go (in this case 'fortune_exterior.txt')
cItemPlacement UltimateFanBossBike
{
ItemName = "TIRBikeGreenUF"
Location = "-47.0,-0.9,57.00"
Rotation = "0.000,1.000,0.000,0.000"
}
The only things you need to edit here are the co-ordinates and what text file you place this in if you want it to spawn in a different location
Heres a screenshot of where it spawns:
And heres a video of it in action: