After doing two successful hat imports to the game by some days working on it, I am doing a character to be used as Frank or a survivor. But I'm having hard time when I try to rig it, after all its my first try rigging stuff. I know this is more a 3dsmax general question but, how I can weight the skin at the areas i cut to create a new group?
EDIT: nevermind I managed to get it work .
Last Edit: Apr 12, 2013 16:30:39 GMT -5 by Deleted
hello i hope somebody can help me plase!! when i try to import a .bin file to mod a clothe, there is a messaje that says "runtime error,array index must be positive number"and the window of the injector_4 is opened, most of the time i can import the files corectly but in some that messaje appear, what can i do to open them? other question... how can i mod the textures? :S if somebody can answer me would be great, thanks!!!