I release the below file for a modeler and try to describe the step for utilizing this mod due to my unfamiliarity for this modification method. The female skeleton can correct glitches of hands legs and ass like malposition.
Please back up your original files
notice： The peculiar expression on the face will emerge during the real-time movie.
1 Download the file named "playerfullbody.big". 2 Replace the original one with the new downloaded file.
You can follow the path "..\Dead Rising 2\data\skeleton" and find the original file.
If someone ever used skeleton files from the modeler whose nickname is "TAB", you have to restore "default.big" to the primary file.
You can follow the path "..\Dead Rising 2\data\anim" and find it.
This model is not perfect, the author hope someone can improve it and share.
Well, your "playerfullbody.big" can correct the issues of the shoes/legs, hips, and hands in the cutscenes, but still there are glitches in the cutscenes with the facial animation (eyes and lips). And it also seems that there is a problem that affects the hands of the male characters:
So I was looking at the skeleton files but couldn't make out anything useful.
Since I noticed that Chuck's model is floating above the ground, which can be seen while standing on a table, e.g. in the Safehouse, and the model swaps don't, I was wondering if there's some variables that control the position of the model?
I mean, that's causing the female feet to be half in the floor all the time. Anyone who played with those files any idea if that's changeable? Because that would make the female swaps a little better once more.
Anno1404 this independent message was merged into this one
Last Edit: Jan 19, 2011 14:48:30 GMT -5 by anno1404
Just something im working on at the moment. Im trying to swap the hand part of a male model for the female hand. Theoretically this should get rid of hand issues whilst keeping the rest of the skeleton the same.
Ill post some pictures when I get some decent results
Obviously the hands are too big and the wrong color, but some females bodys have hands starting at differant places. For example, in this one, there is a big ol' gap between wrist and hand. Why? Who knows.
Did try that as well. It looked a bit more believable I suppose. You cant really see it in these pictures, but there is a big space between her hand and the rest of her right arm. This is because her hand model includes part of her wrist and forearm. So that gap will always be there, gloves or no. This does work for other models though, Stacey for one.
Okay. Well, I knew these threads existed, but all those models seemed to have flaws and I was assuming this skeleton here was included with the other swaps. Shadows look a little crappy now, but apart from that, it's pretty nice. Thanks.
Post by selinalovesyou on Jul 10, 2011 15:44:16 GMT -5
is there someone who knows where i can find a female skeleton that does not clips when youre wearing those high heels, like amber and those other female characters i would love 2 have beautifull shoes that doesnt clips all the time in the ground! i have tried so many skeletons!