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Post by warlordkyle on Sept 6, 2014 7:02:38 GMT -5
--------------------------VERSION 1 RELEASED DOWNLOAD IN DESCRIPTION OF VIDEO : ------------------ things changed SSAO range and intensity Bokeh depth of field range and intensity Saturation and Contrast Now includes SweetFX Preset COMPARISON VIDEO: Please leave a thumbs up if you like the mod :] OLD NEW MULTIPLAYER TEST VIDEO WITH SWEETFX ---Performance Test--- Draw distance 100 Draw distance 20000
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Post by solidcal on Sept 6, 2014 7:36:07 GMT -5
Would be nice if you could give a little more detail to this instead of just saying 4 words. Also a comparison to the original and your modded graphics in the pics would be nice too. But yes good luck.
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Post by warlordkyle on Sept 6, 2014 14:44:22 GMT -5
I'm making a comparison video right now.
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Post by warlordkyle on Sept 6, 2014 16:17:50 GMT -5
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Post by warlordkyle on Sept 7, 2014 1:26:35 GMT -5
Here's what dead rising 3 looks like with downsampling (3840x2160) Any chances of AA Improvement with this MOD? 'Cause I really liked the comparison video so far and with some AA tweaks it can make DR3 almost perfect!
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Post by imogene on Sept 7, 2014 2:46:35 GMT -5
Looks great.
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Post by solidcal on Sept 7, 2014 4:33:02 GMT -5
Not bad. I am liking it.
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Post by warlordkyle on Sept 7, 2014 4:43:30 GMT -5
Not bad. I am liking it. Thank you i'm working on a sweetfx preset to go with this aswell.
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Post by warlordkyle on Sept 7, 2014 4:49:51 GMT -5
heres a new shot Not bad. I am liking it. Thank you i'm working on a sweetfx preset to go with this aswell.
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Post by warlordkyle on Sept 7, 2014 11:31:41 GMT -5
Hey, guys! EdRising here and know with a official profile! So, first of all: GREAT work so far warlordkyle! The MOD looks great and I'm very excited for the official release! Well... I tried GeDoSaTo and SweetFX, tried to force AA through NVIDIA Control Panel too... and nothing works. And I can't find any AA Compatibility Flag to use with NVIDIA Inspector. I can't force downsampling 'cause I use my computer for work too, I need some solution in-game only. Maybe warlordkyle can include an injector or change the game files or something like that to improve AA too. I don't know, just saying. Anyway... great MOD, for real! I'll create a separated topic to continue with the AA and stuff. Thanks folks! The thing about this mod is that SweetFX requires RadeonPRO which has a bunch of anti aliasing options and on top of that the Depth of Field blurs out all the jaggies in the background. And thank you :]
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Post by warlordkyle on Sept 7, 2014 14:46:32 GMT -5
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Post by Discoyomom on Sept 7, 2014 18:03:06 GMT -5
I like it. Idk how I feel about everything being out of focus though. Just because something isn't in your immediate proximity does not mean it should be out of focused/blurred. It does look nice though so I congratulate you . Good work.
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kx11
Survivor
Posts: 1
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Post by kx11 on Sept 7, 2014 18:55:02 GMT -5
i'd love that draw distance mod without the DOF
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Post by gique13 on Sept 7, 2014 19:39:24 GMT -5
What do these do?
gmpcr_FOV = 110 gmpcr_unlock_FOV = 110
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Post by gique13 on Sept 7, 2014 20:32:02 GMT -5
checked into it, that code is bogus
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Post by warlordkyle on Sept 7, 2014 23:03:29 GMT -5
checked into it, that code is bogus Yeah it doesn't work Flawless Widescreen has a FoV fix but it's riddled with bugs
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Post by gique13 on Sept 14, 2014 4:31:31 GMT -5
Does anyone know what sweetfx setting makes the black blacker? THere is overexposedness to this game
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Post by gique13 on Sept 17, 2014 18:30:39 GMT -5
I transferred your settings to sweetfx 1.5.1 and added levels settings to get rid of the weird over-exposed whiteness I was getting ingame. It also makes night-time scarier, and now the zombie eyes really glow:
#define Levels_black_point 18 //[0 to 255] The black point is the new black - literally. Everything darker than this will become completely black. Default is 16.0 #define Levels_white_point 255 //[0 to 255] The new white point. Everything brighter than this becomes completely white. Default is 235.0
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Post by gique13 on Sept 18, 2014 15:17:17 GMT -5
Warlordkyle what file in the shaders did you edit to change dof? It's a bit blurry for me and Id like to change it.
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Post by gique13 on Sept 18, 2014 17:50:51 GMT -5
You will have to install sweetfx 1.5.1 into dead rising. I had to use a 64 bit version, found here: mega:#!RF0hQQJQ!U6LJ4RafrIAqUIbtEDq-kMm53FNXLJH3XEwoPKCKm9U Extract sweetfx into your Dead Rising 3 directory. You can copy paste the settings I used into your sweefxsettings. Use a flashlight at night -really cool. Attachments:SweetFX_settings.txt (21.06 KB)
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Post by gique13 on Sept 19, 2014 14:30:25 GMT -5
Works fine for me w/o radeon pro - I have and nvidia card
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Post by lukensen on Sept 20, 2014 8:40:09 GMT -5
AMD card here, all run smooth without any crashing or stutter. Great mod! Thanks!
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nukh
Survivor
Posts: 16
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Post by nukh on Sept 20, 2014 12:37:05 GMT -5
This looks interesting, with my Nvidia GTX 650 I couldnt put shadows in High, but with this mod now I can put them and i dont see any framerate loss, which goes between 15 and 30. Needs more testing though.
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Post by wesyes on May 5, 2020 15:19:29 GMT -5
Does anyone have a backup of this mod? Or does anyone know how to increase the draw distance...
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Post by Mel on May 6, 2020 2:38:54 GMT -5
Ask RoX, maybe he can help you with that
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