Okay so I would like to say that can only the people who have messed with model rigging to post here as I need some people who know ways around this issue of mine.
Okay so I recently rigged a model to OTR today and it seemed like it turned out great.Till I notivved this neck bug.
As you can see his neck aka his head model doesn;t seem to be attached to his body so it moves around freely.I was hoping someone might know around this issue or a solution to fixing it.Also as you can see from the other screen shot he looks alright standing still with his neck still coming through a bit.
Any help from people who have messed with model rigging would be helpful.
Oh I also must stress that this isn't the first time I have done this sorta thing.I do know what I am doing and what not.But it would be nice to hear anyone elses solutions to this.
Last Edit: Aug 31, 2012 12:33:15 GMT -5 by solidcal
you probably attach the entire neck to the head bones... have you tried attaching the bottom of the neck to the chest or collarbone bones?
No I have not.How would I got about attach the head to the bones?I tried that once before and it didn;t go so well for me.I might did something wrong that time though.Also the head was a seperate model on the original model anyway.