Post by billsy on Jan 21, 2012 17:34:07 GMT -5
I realised that the Mercenary Assault Rifle model has an ACOG sight and it seems strange that you can't utilize it so decided to make an adjustment.
Open up items.txt and find this line; cFirearmItem MercAssaultRifle
Make sure the following lines of code are present, if they're not, add them.
There is a bug I encountered which stumped me and took me a while to resolve and the only way I've found around it is quite annoying. The bug means that when you make these adjustments that allow you to zoom in to make precision shots, you can not run and gun as the players' movement stutters, you can however still shoot on the spot. This is fine if all you want to do is aim in. However, if you want the functionality of the added zoom as well as to run and gun, there is a way around.
Once you've added the code above, make sure you have a Mercenary Assault Rifle in your inventory and save the game. Go back to items.txt and change:
to
This allows you to zoom and run and gun. PLEASE NOTE:
If you drop this weapon and pick it back up, you will not get the scope view when zooming in, you'll get the normal recticle all be it, you'll be able to zoom, annoying I know, but what can you do.
In essence there are three permutations:
Zoom function (with sniper view) at the expense of being able to run and gun.
Zoom function with the normal recticle and being able to run and gun.
Zoom function (with sniper view) at the cost of having to keep the Mercenary Assault Rifle in your inventory permanently.
Have a mess around and find the best setup for you if anyone decides to make this adjustment.
Open up items.txt and find this line; cFirearmItem MercAssaultRifle
Make sure the following lines of code are present, if they're not, add them.
AimIKLeftAngleLimit = "50"
AimIKRightAngleLimit = "30"
AlternateWeaponViewCam = "24"
Reticle_AccuracyDecreasePerShot = "0.225"
Reticle_ActiveInRangeMode = "true"
Reticle_ActiveInThirdPerson = "false"
Reticle_BestAccuracy = "0.825"
Reticle_MinMovementRateBeforeAccuracyDecrease = "1"
Reticle_ReturnToNormalAccuracyRate = "0.0525"
Reticle_Type = "4"
Reticle_WorstAccuracy = "0.1"
There is a bug I encountered which stumped me and took me a while to resolve and the only way I've found around it is quite annoying. The bug means that when you make these adjustments that allow you to zoom in to make precision shots, you can not run and gun as the players' movement stutters, you can however still shoot on the spot. This is fine if all you want to do is aim in. However, if you want the functionality of the added zoom as well as to run and gun, there is a way around.
Once you've added the code above, make sure you have a Mercenary Assault Rifle in your inventory and save the game. Go back to items.txt and change:
Reticle_Type = "4"
to
Reticle_Type = "0"
This allows you to zoom and run and gun. PLEASE NOTE:
If you drop this weapon and pick it back up, you will not get the scope view when zooming in, you'll get the normal recticle all be it, you'll be able to zoom, annoying I know, but what can you do.
In essence there are three permutations:
Zoom function (with sniper view) at the expense of being able to run and gun.
Zoom function with the normal recticle and being able to run and gun.
Zoom function (with sniper view) at the cost of having to keep the Mercenary Assault Rifle in your inventory permanently.
Have a mess around and find the best setup for you if anyone decides to make this adjustment.