ubiquitous Full Member
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Joined: May 2011 Gender: Male  Posts: 168 Karma: 1 |  | Re: Freeroam mode no zombies, missions, cases, psy « Reply #75 on May 12, 2011, 11:53pm » | |
The user.ini and master.ini are helpful but crash the game for some people. I think reason being is instructions are either incorrect or not phrased clear enough. I reinstalled my game today cause it kept crashing since I forgot I had changed the sound settings on my computer 
Anyways after re-installing everything I didn't replace the mainmenu.big just added the debug.exe into the main directory and I was able to use user.ini with the debug parameters. Before when I had the mainmenu.big if I had debug properties in the .ini it would crash as soon as I would open the game and it got to main menu screen.
The advantage I have now is I also got access to god mode (F2) which is helpful. The advantage of having mainmenu.big replaced is you will have debug menu even on regular DR2.exe
W/O Mainmenu.big replaced
Code:enable_dev_features="True" test_mode="True"
enable_quickie_debug_menu="True" enable_dev_only_debug_tiwwchnt="True" enable_debug_jump_menu="True" test_jumps_enabled="True"
size_window_x = "1280" size_window_y = "1024" OverrideRenderSettings = "True" RenderFullScreen = "False"
DrawCameraPosition = "True" RenderLocalPlayerPosition = "True" show_camera_info = "True"
disable_online = "True" |
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If you replaced your mainmenu.big then having all that code will crash your game so as long as you take top portion off it will run fine.
Code:size_window_x = "1280" size_window_y = "1024" OverrideRenderSettings = "True" RenderFullScreen = "False"
DrawCameraPosition = "True" RenderLocalPlayerPosition = "True" show_camera_info = "True"
disable_online = "True" |
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ubiquitous's knowledge base Tue May 31, 7:24 pm Anno1404: no video, just quick and dirty Fri Jun 10, 11:48 Dengarde: Handys? I gove those out for free. [coding] |
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anno1404 Administrator
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Joined: Oct 2010 Posts: 1,695 Karma: 11 |  | Re: Freeroam mode no zombies, missions, cases, psy « Reply #76 on May 13, 2011, 6:36am » | |
awesome advice. I may move this, with a link here to debug thread. maybe put it at top. great ideas.
remind me if i dont, more people need to see this.
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anno1404 Administrator
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Joined: Oct 2010 Posts: 1,695 Karma: 11 |  | is a modified Mainmenu.big even necessary? « Reply #77 on May 13, 2011, 10:14am » | |
Ubiq. posted a really good explanation about how to fix dead rising 2 from crashing because of the master.ini and user.ini files. I incorporated this excellent information into the wiki's tutorial:
Mod:Debug_Mode#Trouble_shooting
The obvious question is, if people can use debug mode without modifying Mainmenu.big, why do we even have a modified Mainmenu.big?
Also, if you find some of the information on the above link incorrect, press edit and modify it. No registration required. Be bold, as you can't mess up anything because every edit is in history.
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ubiquitous Full Member
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Joined: May 2011 Gender: Male  Posts: 168 Karma: 1 |  | Re: Debug Mode « Reply #78 on Jan 30, 2012, 6:41pm » | |
Was bored and decided to make something that might be helpful with a little modification for OTR if I learn a little bit more on how the exe works.
For now it is a DR2 debug enabler that has worked with all DR2 Executables I've thrown at it. Basically it modifies the byte needed to be changed for debug mode to be enabled.
**How to use** 1. Open the application 2. If it does not locate your game then locate the executable yourself through the application 3. Hit the Enable Debug button 4. Wait a few minutes for it to do its job 5. Drag the newly created executable to the same folder as your game folder 6. Run Debug_dr2.exe with debug mode enabled
**Notes** -You will still need to use master.ini for the debug settings to work. -Also make sure the newly created executable size matches the original's size since nothing is added or removed. -Some Operating systems like Windows 7 will prevent accessing protected directories (for ex. Program Files (x86)) without administrator rights. The application can still be used by adding the extra step of placing your game executable in a folder in the desktop. Just make sure to place both the original and debug exes back into the original game folder.
Use the program at your own risk I am not responsible for any damage. Download: DR2 Debug Enabler
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ubiquitous's knowledge base Tue May 31, 7:24 pm Anno1404: no video, just quick and dirty Fri Jun 10, 11:48 Dengarde: Handys? I gove those out for free. [coding] |
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anno1404 Administrator
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Joined: Oct 2010 Posts: 1,695 Karma: 11 |  | Re: Debug Mode « Reply #79 on Jan 31, 2012, 5:39pm » | |
nice job. ubiq.
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