imogene New Member
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Joined: Jun 2012 Gender: Female  Posts: 22 Karma: 0 |  | Female animations over Chuck « Thread Started on Jul 18, 2012, 1:27am » | |
Hi, I've searched the forums, and I even attempted this myself, but what I got working was Frank with female animations, but he was running wonky (side to side) like his whole body was off balance. I'm really not good at this sort of stuff, so I was wondering if someone could help?
I want it for Chuck, but I couldnt find any of his animation files, so I was just testing it out on Frank. I don't necessarily want a full female animation swap, mainly just the running, running one handed, idle, idle to running, walking, idle to walking, walking one handed. Is that even possible to do and not get the wonky running?
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maddacheeb Dedicated Member
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Joined: Nov 2010 Gender: Male  Posts: 1,009 Karma: 5 |  | Female animations over Chuck « Reply #1 on Jul 18, 2012, 3:42am via the ProBoards Mobile App » | |
Animations use their respective skeletons - so female animations use a female skeleton and vice versa for males. When you swap animations you swap skeletons and the male models don't line up with the female skeleton. Only way to fix that Is to model swap a girl character over frank.
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tommah Administrator
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Joined: Jan 2011 Gender: Male  Posts: 987 Karma: 25 |  | Re: Female animations over Chuck « Reply #2 on Jul 18, 2012, 7:54am » | |
I'm pretty sure all of Chuck's animations are labeled as player_....big, try swapping those. Also as Madda said, in order for animations to work you would need to use Female skeletons
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imogene New Member
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Joined: Jun 2012 Gender: Female  Posts: 22 Karma: 0 |  | Re: Female animations over Chuck « Reply #3 on Jul 18, 2012, 9:16am » | |
I see, I see.
Another quick question, I tried replacing Chuck with Stacey, but his feet and hands still appear. Does he use franks hands as his default ones? I'm trying to figure it out.
If he doesnt, whats his hand files called?
I've replaced hand_naked.big but that didn't work
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tommah Administrator
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Joined: Jan 2011 Gender: Male  Posts: 987 Karma: 25 |  | Re: Female animations over Chuck « Reply #4 on Jul 18, 2012, 9:30am » | |
hand_Banana_Hammock... don't ask me why
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imogene New Member
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Joined: Jun 2012 Gender: Female  Posts: 22 Karma: 0 |  | Re: Female animations over Chuck « Reply #5 on Jul 18, 2012, 9:43am » | |
I... Thats... Annoying lol. Do you know what chucks default feet are? I've replaced all the files that look like they were chucks feet, but to no avail so far.
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tommah Administrator
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Joined: Jan 2011 Gender: Male  Posts: 987 Karma: 25 |  | Re: Female animations over Chuck « Reply #6 on Jul 18, 2012, 12:11pm » | |
well I know there's feet_default and feet_Riding_Boots... I'm pretty sure its one of them but I could never remember which
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anno1404 Administrator
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Joined: Oct 2010 Posts: 1,693 Karma: 11 |  | Re: Female animations over Chuck « Reply #7 on Jul 18, 2012, 2:23pm » | |
really great job answering questions tom.
Jul 18, 2012, 12:11pm, tommah wrote:| well I know there's feet_default and feet_Riding_Boots... I'm pretty sure its one of them but I could never remember which |
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imogene New Member
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Joined: Jun 2012 Gender: Female  Posts: 22 Karma: 0 |  | Re: Female animations over Chuck « Reply #8 on Jul 20, 2012, 6:14am » | |
Yes, thank you tommah.
I tried replacing the player skeleton with the female skeleton, but the hips go wonky and the face goes extremely ape like. Is there any way to fix this, or...? I'm not sure on what to do. I don't really care about the female animations so much (it'd be nice! But not necessary), rather just having a proper female skeleton without any facial or hip problems.
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