| Author | Topic: CLOTHING: All 115 Clothes/Hair in safehouse (Read 14,047 times) |
cyphercode New Member
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Joined: Nov 2010 Gender: Male  Posts: 6 Karma: 2 |  | CLOTHING: All 115 Clothes/Hair in safehouse « Thread Started on Nov 7, 2010, 11:21pm » | |
[clothingbox]
All of the Cloths, Hair, Outfits, Boots and Hats are in storage room 1 and 11, just around the corner from the security room and toilet's
Storage Room 11
![[image] [image]](http://img72.imageshack.us/img72/9578/room11.png) Storage Room 1
![[image] [image]](http://img227.imageshack.us/img227/7645/room1k.png)
Enjoy! Co-Op Friendly! safehouse.txt Download --> http://www.megaupload.com/?d=4JO38US6 Datafile.big Download --> http://www.megaupload.com/?d=JNP8IM89
[spoiler]Code://Cloths Dispensers Storage Room 11 //Line 1
cItemPlacement TirOutfitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "TirOutfitDispenser" Location = "-21.0,-5.4,-2.9" Rotation = "0,1,0,1" }
cItemPlacement DefaultChuckHairDispenser { PropState = "-2" IsDispenser = "true" ItemName = "DefaultChuckHairDispenser" Location = "-21.0,-5.4,-3.4" Rotation = "0,1,0,1" }
cItemPlacement NakedOutfitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "NakedOutfitDispenser" Location = "-21.0,-5.4,-3.9" Rotation = "0,1,0,1" }
cItemPlacement SwatHelmetDispenser { PropState = "-2" IsDispenser = "true" ItemName = "SwatHelmetDispenser" Location = "-21.0,-5.4,-4.4" Rotation = "0,1,0,1" }
cItemPlacement RussianHatDispenser { PropState = "-2" IsDispenser = "true" ItemName = "RussianHatDispenser" Location = "-21.0,-5.4,-4.9" Rotation = "0,1,0,1" }
cItemPlacement ShowGirlHeadPieceDispenser { PropState = "-2" IsDispenser = "true" ItemName = "ShowGirlHeadPieceDispenser" Location = "-21.0,-5.4,-5.4" Rotation = "0,1,0,1" }
cItemPlacement FlowerHeadPieceDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FlowerHeadPieceDispenser" Location = "-21.0,-5.4,-5.9" Rotation = "0,1,0,1" }
cItemPlacement HockeyMaskDispenser { PropState = "-2" IsDispenser = "true" ItemName = "HockeyMaskDispenser" Location = "-21.0,-5.4,-6.4" Rotation = "0,1,0,1" }
cItemPlacement HawaiianShirt1shortsDispenser { PropState = "-2" IsDispenser = "true" ItemName = "HawaiianShirt1shortsDispenser" Location = "-21.0,-5.4,-6.9" Rotation = "0,1,0,1" }
cItemPlacement BaldNoHairDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BaldNoHairDispenser" Location = "-21.0,-5.4,-7.4" Rotation = "0,1,0,1" }
cItemPlacement MohawkHairDispenser { PropState = "-2" IsDispenser = "true" ItemName = "MohawkHairDispenser" Location = "-21.0,-5.4,-7.9" Rotation = "0,1,0,1" }
//Line 2
cItemPlacement ChuckColouredHairGreyDispenser { PropState = "-2" IsDispenser = "true" ItemName = "ChuckColouredHairGreyDispenser" Location = "-19.5,-5.4,-2.9" Rotation = "0,1,0,1" }
cItemPlacement ChuckColouredHairBlueDispenser { PropState = "-2" IsDispenser = "true" ItemName = "ChuckColouredHairBlueDispenser" Location = "-19.5,-5.4,-3.4" Rotation = "0,1,0,1" }
cItemPlacement WildFrontierHatDispenser { PropState = "-2" IsDispenser = "true" ItemName = "WildFrontierHatDispenser" Location = "-19.5,-5.4,-3.9" Rotation = "0,1,0,1" }
cItemPlacement FedoraDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FedoraDispenser" Location = "-19.5,-5.4,-4.4" Rotation = "0,1,0,1" }
cItemPlacement BaseballCapTIRDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BaseballCapTIRDispenser" Location = "-19.5,-5.4,-4.9" Rotation = "0,1,0,1" }
cItemPlacement BaseballCapSportDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BaseballCapSportDispenser" Location = "-19.5,-5.4,-5.4" Rotation = "0,1,0,1" }
cItemPlacement TuqueDispenser { PropState = "-2" IsDispenser = "true" ItemName = "TuqueDispenser" Location = "-19.5,-5.4,-5.9" Rotation = "0,1,0,1" }
cItemPlacement WhiteCowboyHatDispenser { PropState = "-2" IsDispenser = "true" ItemName = "WhiteCowboyHatDispenser" Location = "-19.5,-5.4,-6.4" Rotation = "0,1,0,1" }
cItemPlacement BlackCowboyHatDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BlackCowboyHatDispenser" Location = "-19.5,-5.4,-6.9" Rotation = "0,1,0,1" }
cItemPlacement FootballHelmetDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FootballHelmetDispenser" Location = "-19.5,-5.4,-7.4" Rotation = "0,1,0,1" }
cItemPlacement DealerVisorDispenser { PropState = "-2" IsDispenser = "true" ItemName = "DealerVisorDispenser" Location = "-19.5,-5.4,-7.9" Rotation = "0,1,0,1" }
//Line 3
cItemPlacement ChuckColouredHairPinkDispenser { PropState = "-2" IsDispenser = "true" ItemName = "ChuckColouredHairPinkDispenser" Location = "-18.0,-5.4,-2.9" Rotation = "0,1,0,1" }
cItemPlacement TouristBoatHatDispenser { PropState = "-2" IsDispenser = "true" ItemName = "TouristBoatHatDispenser" Location = "-18.0,-5.4,-3.4" Rotation = "0,1,0,1" }
cItemPlacement TennisHeadBandDispenser { PropState = "-2" IsDispenser = "true" ItemName = "TennisHeadBandDispenser" Location = "-18.0,-5.4,-3.9" Rotation = "0,1,0,1" }
cItemPlacement AmericanShowmanHelmetDispenser { PropState = "-2" IsDispenser = "true" ItemName = "AmericanShowmanHelmetDispenser" Location = "-18.0,-5.4,-4.4" Rotation = "0,1,0,1" }
cItemPlacement LadiesHatDispenser { PropState = "-2" IsDispenser = "true" ItemName = "LadiesHatDispenser" Location = "-18.0,-5.4,-4.9" Rotation = "0,1,0,1" }
cItemPlacement FunnyMaskZombieDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FunnyMaskZombieDispenser" Location = "-18.0,-5.4,-5.4" Rotation = "0,1,0,1" }
cItemPlacement FunnyMaskLizardDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FunnyMaskLizardDispenser" Location = "-18.0,-5.4,-5.9" Rotation = "0,1,0,1" }
cItemPlacement FunnyMaskServbotDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FunnyMaskServbotDispenser" Location = "-18.0,-5.4,-6.4" Rotation = "0,1,0,1" }
cItemPlacement FunnyMaskBlankaDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FunnyMaskBlankaDispenser" Location = "-18.0,-5.4,-6.9" Rotation = "0,1,0,1" }
cItemPlacement BlackRimmedGlassesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BlackRimmedGlassesDispenser" Location = "-18.0,-5.4,-7.4" Rotation = "0,1,0,1" }
cItemPlacement YellowTintedGlassesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "YellowTintedGlassesDispenser" Location = "-18.0,-5.4,-7.9" Rotation = "0,1,0,1" }
//Line 4
cItemPlacement DarkAviatorGlassesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "DarkAviatorGlassesDispenser" Location = "-16.5,-5.4,-0.9" Rotation = "0,1,0,1" }
cItemPlacement DarkAviatorGlassesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "DarkAviatorGlassesDispenser" Location = "-16.5,-5.4,-1.4" Rotation = "0,1,0,1" }
cItemPlacement KidsSuperHeroEyeMaskDispenser { PropState = "-2" IsDispenser = "true" ItemName = "KidsSuperHeroEyeMaskDispenser" Location = "-16.5,-5.4,-1.9" Rotation = "0,1,0,1" }
cItemPlacement NoveltyGlassesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "NoveltyGlassesDispenser" Location = "-16.5,-5.4,-2.4" Rotation = "0,1,0,1" }
cItemPlacement FullBeardMoustacheDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FullBeardMoustacheDispenser" Location = "-16.5,-5.4,-2.9" Rotation = "0,1,0,1" }
cItemPlacement SportGlassesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "SportGlassesDispenser" Location = "-16.5,-5.4,-3.4" Rotation = "0,1,0,1" }
cItemPlacement LargeRhinestoneGlassesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "LargeRhinestoneGlassesDispenser" Location = "-16.5,-5.4,-3.9" Rotation = "0,1,0,1" }
cItemPlacement HygieneMaskDispenser { PropState = "-2" IsDispenser = "true" ItemName = "HygieneMaskDispenser" Location = "-16.5,-5.4,-4.4" Rotation = "0,1,0,1" }
cItemPlacement ArmyJacketPantsDispenser { PropState = "-2" IsDispenser = "true" ItemName = "ArmyJacketPantsDispenser" Location = "-16.5,-5.4,-4.9" Rotation = "0,1,0,1" }
cItemPlacement YellowTrackSuitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "YellowTrackSuitDispenser" Location = "-16.5,-5.4,-5.4" Rotation = "0,1,0,1" }
cItemPlacement HipHopOutfitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "HipHopOutfitDispenser" Location = "-16.5,-5.4,-5.9" Rotation = "0,1,0,1" }
cItemPlacement FootballUniformDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FootballUniformDispenser" Location = "-16.5,-5.4,-6.4" Rotation = "0,1,0,1" }
cItemPlacement BaseballUniformDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BaseballUniformDispenser" Location = "-16.5,-5.4,-6.9" Rotation = "0,1,0,1" }
cItemPlacement BasketballUniformDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BasketballUniformDispenser" Location = "-16.5,-5.4,-7.4" Rotation = "0,1,0,1" }
cItemPlacement SWATOutfitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "SWATOutfitDispenser" Location = "-16.5,-5.4,-7.9" Rotation = "0,1,0,1" }
//Line 5
cItemPlacement BlackTuxedoBowTieDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BlackTuxedoBowTieDispenser" Location = "-15.0,-5.4,-0.9" Rotation = "0,1,0,1" }
cItemPlacement SportyTrackSuitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "SportyTrackSuitDispenser" Location = "-15.0,-5.4,-1.4" Rotation = "0,1,0,1" }
cItemPlacement BlueOysterBikerOutfitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BlueOysterBikerOutfitDispenser" Location = "-15.0,-5.4,-1.9" Rotation = "0,1,0,1" }
cItemPlacement OnePiecePajamaDispenser { PropState = "-2" IsDispenser = "true" ItemName = "OnePiecePajamaDispenser" Location = "-15.0,-5.4,-2.4" Rotation = "0,1,0,1" }
cItemPlacement TubeTopMiniSkirtDispenser { PropState = "-2" IsDispenser = "true" ItemName = "TubeTopMiniSkirtDispenser" Location = "-15.0,-5.4,-2.9" Rotation = "0,1,0,1" }
cItemPlacement FishNetshirtwhitepantsDispenser { PropState = "-2" IsDispenser = "true" ItemName = "FishNetshirtwhitepantsDispenser" Location = "-15.0,-5.4,-3.4" Rotation = "0,1,0,1" }
cItemPlacement CoconutBraHolaDressDispenser { PropState = "-2" IsDispenser = "true" ItemName = "CoconutBraHolaDressDispenser" Location = "-15.0,-5.4,-3.9" Rotation = "0,1,0,1" }
cItemPlacement KnottedTopCutoffsDispenser { PropState = "-2" IsDispenser = "true" ItemName = "KnottedTopCutoffsDispenser" Location = "-15.0,-5.4,-4.4" Rotation = "0,1,0,1" }
cItemPlacement BananaHammockDispenser { PropState = "-2" IsDispenser = "true" ItemName = "BananaHammockDispenser" Location = "-15.0,-5.4,-4.9" Rotation = "0,1,0,1" }
cItemPlacement SummerDressDispenser { PropState = "-2" IsDispenser = "true" ItemName = "SummerDressDispenser" Location = "-15.0,-5.4,-5.4" Rotation = "0,1,0,1" }
cItemPlacement KidsSuperHeroCostumeDispenser { PropState = "-2" IsDispenser = "true" ItemName = "KidsSuperHeroCostumeDispenser" Location = "-15.0,-5.4,-5.9" Rotation = "0,1,0,1" }
cItemPlacement WilliametteMallSecurityDispenser { PropState = "-2" IsDispenser = "true" ItemName = "WilliametteMallSecurityDispenser" Location = "-15.0,-5.4,-6.4" Rotation = "0,1,0,1" }
cItemPlacement TatteredClothesDispenser { PropState = "-2" IsDispenser = "true" ItemName = "TatteredClothesDispenser" Location = "-15.0,-5.4,-6.9" Rotation = "0,1,0,1" }
cItemPlacement OrangePrisonOutfitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "OrangePrisonOutfitDispenser" Location = "-15.0,-5.4,-7.4" Rotation = "0,1,0,1" }
cItemPlacement ChuckyOutfitDispenser { PropState = "-2" IsDispenser = "true" ItemName = "ChuckyOutfitDispenser" Location = "-15.0,-5.4,-7.9" Rotation = "0,1,0,1" }
//Cloths Dispensers Storage Room 1 //Line 1
cItemPlacement HawaiianShirt2shortsDispenser { IsDispenser = "true" ItemName = "HawaiianShirt2shortsDispenser" Location = "-5.4,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement HawaiianShirt3PantsDispenser { IsDispenser = "true" ItemName = "HawaiianShirt3PantsDispenser" Location = "-4.9,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement HawaiianShirt4PantsDispenser { IsDispenser = "true" ItemName = "HawaiianShirt4PantsDispenser" Location = "-4.4,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement DealerOutfitDispenser { IsDispenser = "true" ItemName = "DealerOutfitDispenser" Location = "-3.9,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement WhiteCowboyOutfitDispenser { IsDispenser = "true" ItemName = "WhiteCowboyOutfitDispenser" Location = "-3.4,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement BlackCowboyOutfitDispenser { IsDispenser = "true" ItemName = "BlackCowboyOutfitDispenser" Location = "-2.9,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement WhiteLeisureSuitDispenser { IsDispenser = "true" ItemName = "WhiteLeisureSuitDispenser" Location = "-2.4,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement AmericanShowmanOutfitDispenser { IsDispenser = "true" ItemName = "AmericanShowmanOutfitDispenser" Location = "-1.9,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement CardiganSlacksDispenser { IsDispenser = "true" ItemName = "CardiganSlacksDispenser" Location = "-1.4,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement TennisOutfitDispenser { IsDispenser = "true" ItemName = "TennisOutfitDispenser" Location = "-0.9,-1.0,-18.0" Rotation = "0,0,0,1" }
cItemPlacement TIRHelmetDispenser { IsDispenser = "true" ItemName = "TIRHelmetDispenser" Location = "-0.4,-1.0,-18.0" Rotation = "0,0,0,1" }
//Line 2
cItemPlacement BlueGreyWorkOverallsDispenser { IsDispenser = "true" ItemName = "BlueGreyWorkOverallsDispenser" Location = "-5.4,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement SurfWetsuitDispenser { IsDispenser = "true" ItemName = "SurfWetsuitDispenser" Location = "-4.9,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement ComedianOutfitDispenser { IsDispenser = "true" ItemName = "ComedianOutfitDispenser" Location = "-4.4,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement PoloShirtBlueJeansDispenser { IsDispenser = "true" ItemName = "PoloShirtBlueJeansDispenser" Location = "-3.9,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement FortuneTshirt1BlueJeansDispenser { IsDispenser = "true" ItemName = "FortuneTshirt1BlueJeansDispenser" Location = "-3.4,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement FortuneTshirt2BlackJeansDispenser { IsDispenser = "true" ItemName = "FortuneTshirt2BlackJeansDispenser" Location = "-2.9,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement PlaidSuitBrownShirtTieDispenser { IsDispenser = "true" ItemName = "PlaidSuitBrownShirtTieDispenser" Location = "-2.4,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement TanJacketSlacksTurtleneckDispenser { IsDispenser = "true" ItemName = "TanJacketSlacksTurtleneckDispenser" Location = "-1.9,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement SkaterOutfitDispenser { IsDispenser = "true" ItemName = "SkaterOutfitDispenser" Location = "-1.4,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement MidlengthTshirtJeansDispenser { IsDispenser = "true" ItemName = "MidlengthTshirtJeansDispenser" Location = "-0.9,-1.0,-16.5" Rotation = "0,0,0,1" }
cItemPlacement TIROutfittDispenser { IsDispenser = "true" ItemName = "TIROutfittDispenser" Location = "-0.4,-1.0,-16.5" Rotation = "0,0,0,1" }
//Line 3
cItemPlacement BareFeetChuckDispenser { IsDispenser = "true" ItemName = "BareFeetChuckDispenser" Location = "-5.4,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement YellowSneakersDispenser { IsDispenser = "true" ItemName = "YellowSneakersDispenser" Location = "-4.9,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement BasketballHighTopsDispenser { IsDispenser = "true" ItemName = "BasketballHighTopsDispenser" Location = "-4.4,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement BlackCanvasSneakersDispenser { IsDispenser = "true" ItemName = "BlackCanvasSneakersDispenser" Location = "-3.9,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement WhiteLowheelsDispenser { IsDispenser = "true" ItemName = "WhiteLowheelsDispenser" Location = "-3.4,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement HookerBootsDispenser { IsDispenser = "true" ItemName = "HookerBootsDispenser" Location = "-2.9,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement SandalsWhiteSocksDispenser { IsDispenser = "true" ItemName = "SandalsWhiteSocksDispenser" Location = "-2.4,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement KidsSuperHeroBootsDispenser { IsDispenser = "true" ItemName = "KidsSuperHeroBootsDispenser" Location = "-1.9,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement BunnySlippersDispenser { IsDispenser = "true" ItemName = "BunnySlippersDispenser" Location = "-1.4,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement FlipFlopsDispenser { IsDispenser = "true" ItemName = "FlipFlopsDispenser" Location = "-0.9,-1.0,-15.0" Rotation = "0,0,0,1" }
cItemPlacement PrologueHuntingJacket { IsDispenser = "true" ItemName = "PrologueHuntingJacket" Location = "-0.4,-1.0,-15.0" Rotation = "0,0,0,1" }
//Line 4
cItemPlacement BlackMilitaryBootsDispenser { IsDispenser = "true" ItemName = "BlackMilitaryBootsDispenser" Location = "-5.4,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement CleatsDispenser { IsDispenser = "true" ItemName = "CleatsDispenser" Location = "-4.9,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement BlackDressShoesDispenser { IsDispenser = "true" ItemName = "BlackDressShoesDispenser" Location = "-4.4,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement WhiteCowboyBootsDispenser { IsDispenser = "true" ItemName = "WhiteCowboyBootsDispenser" Location = "-3.9,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement BlackCowboyBootsDispenser { IsDispenser = "true" ItemName = "BlackCowboyBootsDispenser" Location = "-3.4,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement WhiteTennisShoesSocksDispenser { IsDispenser = "true" ItemName = "WhiteTennisShoesSocksDispenser" Location = "-2.9,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement TirFanOutfitDispenser { IsDispenser = "true" ItemName = "TirFanOutfitDispenser" Location = "-2.4,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement DefaultChuckFaceDispenser { IsDispenser = "true" ItemName = "DefaultChuckFaceDispenser" Location = "-1.9,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement DefaultChuckOutfitDispenser { IsDispenser = "true" ItemName = "DefaultChuckOutfitDispenser" Location = "-1.4,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement DefaultChuckBootsDispenser { IsDispenser = "true" ItemName = "DefaultChuckBootsDispenser" Location = "-0.9,-1.0,-13.5" Rotation = "0,0,0,1" }
cItemPlacement TIR_ChampionDispenser { IsDispenser = "true" ItemName = "TIR_ChampionDispenser" Location = "-0.4,-1.0,-13.5" Rotation = "0,0,0,1" }
//Line 5
cItemPlacement ArthurHelmetDispenser { IsDispenser = "true" ItemName = "ArthurHelmetDispenser" Location = "-5.4,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement ArthurOutfitDispenser { IsDispenser = "true" ItemName = "ArthurOutfitDispenser" Location = "-4.9,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement ArthurBootsDispenser { IsDispenser = "true" ItemName = "ArthurBootsDispenser" Location = "-4.4,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement ArthurBeardDispenser { IsDispenser = "true" ItemName = "ArthurBeardDispenser" Location = "-3.9,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement PrologueDinerWaitress { IsDispenser = "true" ItemName = "PrologueDinerWaitress" Location = "-3.4,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement PrologueBowlingShirt { IsDispenser = "true" ItemName = "PrologueBowlingShirt" Location = "-2.9,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement PrologueOveralls { IsDispenser = "true" ItemName = "PrologueOveralls" Location = "-2.4,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement ReturnToDefaultDispenser { IsDispenser = "true" ItemName = "ReturnToDefaultDispenser" Location = "-1.4,-1.0,-12.0" Rotation = "0,0,0,1" } |
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[/spoiler]
If there are any i missed let me no, if you want anything let me know.
Update by Anno 7/28/2011
Clothes are now all alphabetical in the safehouse, includes DLC clothing dispensers also.
Clothes run through the hallway.
All shoes and glasses in one room, all hats and head items in another.
Download zipped datafile.big here: skydrive
download the file: datafile_all_clothes_hallway
[spoiler] [/spoiler]
[spoiler]Code: //Cloths Dispensers Storage cItemPlacement AmericanShowmanOutfitDispenser { ItemName = "AmericanShowmanOutfitDispenser" PropState = "-2" Location = "1.5, -1.1, 28" Rotation = "-0.000, 0.002, 0.000, 1.000" } cItemPlacement ArmyJacketPantsDispenser { ItemName = "ArmyJacketPantsDispenser" PropState = "-2" Location = "0.5, -1.1, 27" Rotation = "0, 1, 0, 1" } cItemPlacement BananaHammockDispenser { ItemName = "BananaHammockDispenser" PropState = "-2" Location = "-1, -1.1, 26" Rotation = "0, 1, 0, 1" } cItemPlacement BaseballUniformDispenser { ItemName = "BaseballUniformDispenser" PropState = "-2" Location = "0.5, -1.1, 25" Rotation = "0, 1, 0, 1" } cItemPlacement BasketballUniformDispenser { ItemName = "BasketballUniformDispenser" PropState = "-2" Location = "1.5, -1.1, 24" Rotation = "0, 1, 0, 1" } cItemPlacement BlackCowboyOutfitDispenser { ItemName = "BlackCowboyOutfitDispenser" PropState = "-2" Location = "0.5, -1.1, 23" Rotation = "0, 1, 0, 1" } cItemPlacement BlueGreyWorkOverallsDispenser { ItemName = "BlueGreyWorkOverallsDispenser" PropState = "-2" Location = "-1, -1.1, 22" Rotation = "0, 1, 0, 1" } cItemPlacement BlueOysterBikerOutfitDispenser { ItemName = "BlueOysterBikerOutfitDispenser" PropState = "-2" Location = "0.5, -1.1, 21" Rotation = "0, 1, 0, 1" } cItemPlacement BoardwalkApparel { ItemName = "HawaiianShirt3PantsDispenser" PropState = "-2" Location = "1.5, -1.1, 20" Rotation = "0, 1, 0, 1" } cItemPlacement BusinessCasual { ItemName = "ComedianOutfitDispenser" PropState = "-2" Location = "0.5, -1.1, 19" Rotation = "0, 1, 0, 1" } cItemPlacement CasualBeachwear { ItemName = "HawaiianShirt2shortsDispenser" PropState = "-2" Location = "-1, -1.1, 18" Rotation = "-0.000, 0.002, 0.000, 1.000" } cItemPlacement ChampionJacket { ItemName = "TIR_ChampionDispenser" PropState = "-2" Location = "0.5, -1.1, 17" Rotation = "0, 1, 0, 1" } cItemPlacement CollegiateEnsemble { ItemName = "CardiganSlacksDispenser" PropState = "-2" Location = "1.5, -1.1, 16" Rotation = "0, 1, 0, 1" } cItemPlacement DealerOutfitDispenser { ItemName = "DealerOutfitDispenser" PropState = "-2" Location = "0.5, -1.1, 15" Rotation = "0, 1, 0, 1" } cItemPlacement FootballUniformDispenser { ItemName = "FootballUniformDispenser" PropState = "-2" Location = "-1, -1.1, 14" Rotation = "0, 1, 0, 1" } cItemPlacement FortuneCityGrayShirt { ItemName = "FortuneTshirt1BlueJeansDispenser" PropState = "-2" Location = "0.5, -1.1, 13" Rotation = "0, 1, 0, 1" } cItemPlacement FortuneCityRedShirt { ItemName = "FortuneTshirt2BlackJeansDispenser" PropState = "-2" Location = "1.5, -1.1, 12" Rotation = "0, 1, 0, 1" } cItemPlacement HawaiianHolidayGear { ItemName = "HawaiianShirt1shortsDispenser" PropState = "-2" Location = "0.5, -1.1, 11" Rotation = "0, 1, 0, 1" } cItemPlacement HighbrowEnsemble { ItemName = "TanJacketSlacksTurtleneckDispenser" PropState = "-2" ItemName = "TubeTopMiniSkirtDispenser" Location = "-1, -1.1, 10" Rotation = "0, 1, 0, 1" cItemPlacement HipHopOutfitDispenser { ItemName = "HipHopOutfitDispenser" PropState = "-2" Location = "0.5, -1.1, 9" Rotation = "0, 1, 0, 1" } cItemPlacement HulaDress { ItemName = "CoconutBraHolaDressDispenser" PropState = "-2" Location = "1.5, -1.1, 8" Rotation = "0, 1, 0, 1" } cItemPlacement KidsSuperHeroCostumeDispenser { ItemName = "KidsSuperHeroCostumeDispenser" PropState = "-2" Location = "0.5, -1.1, 7" Rotation = "0, 1, 0, 1" } cItemPlacement KnightArmor { ItemName = "ArthurOutfitDispenser" PropState = "-2" Location = "-1, -1.1, 6" Rotation = "0, 1, 0, 1" } cItemPlacement KnottedTopCutoffsDispenser { ItemName = "KnottedTopCutoffsDispenser" PropState = "-2" Location = "0.5, -1.1, 5" Rotation = "0, 1, 0, 1" } cItemPlacement LoudSummerSpecial { ItemName = "HawaiianShirt4PantsDispenser" PropState = "-2" Location = "1.5, -1.1, 4" Rotation = "0, 1, 0, 1" } cItemPlacement MeshPartyWear { ItemName = "FishNetshirtwhitepantsDispenser" PropState = "-2" Location = "0.5, -1.1, 3" Rotation = "0, 1, 0, 1" } cItemPlacement MidlengthTshirtJeansDispenser { ItemName = "MidlengthTshirtJeansDispenser" PropState = "-2" Location = "-1, -1.1, 2" Rotation = "0, 1, 0, 1" } cItemPlacement OnePiecePajamaDispenser { ItemName = "OnePiecePajamaDispenser" PropState = "-2" Location = "0.5, -1.1, 1" Rotation = "0, 1, 0, 1" } cItemPlacement OrangePrisonOutfitDispenser { ItemName = "OrangePrisonOutfitDispenser" PropState = "-2" Location = "1.5, -1.1, 0" Rotation = "0, 1, 0, 1" } cItemPlacement PlaidSuitBrownShirtTieDispenser { ItemName = "PlaidSuitBrownShirtTieDispenser" PropState = "-2" Location = "0.5, -1.1, -1" Rotation = "0, 1, 0, 1" } cItemPlacement PoloShirtBlueJeansDispenser { ItemName = "PoloShirtBlueJeansDispenser" PropState = "-2" Location = "-1, -1.1, -2" Rotation = "0, 1, 0, 1" } cItemPlacement SkaterOutfitDispenser { ItemName = "SkaterOutfitDispenser" PropState = "-2" Location = "0.5, -1.1, -3" Rotation = "0, 1, 0, 1" } cItemPlacement SportyTrackSuitDispenser { ItemName = "SportyTrackSuitDispenser" PropState = "-2" Location = "1.5, -1.1, -4" Rotation = "0, 1, 0, 1" } cItemPlacement SummerDressDispenser { ItemName = "SummerDressDispenser" PropState = "-2" Location = "0.5, -1.1, -5" Rotation = "0, 1, 0, 1" } cItemPlacement SurfWetsuitDispenser { ItemName = "SurfWetsuitDispenser" PropState = "-2" Location = "-1, -1.1, -6" Rotation = "0, 1, 0, 1" } cItemPlacement SWATOutfitDispenser { ItemName = "SWATOutfitDispenser" PropState = "-2" Location = "0.5, -1.1, -7" Rotation = "0, 1, 0, 1" } cItemPlacement TatteredClothesDispenser { ItemName = "TatteredClothesDispenser" PropState = "-2" Location = "-1, -1.1, -10" Rotation = "-0.000, 0.002, 0.000, 1.000" } cItemPlacement TennisOutfitDispenser { ItemName = "TennisOutfitDispenser" PropState = "-2" Location = "-1, -1.1, -11" Rotation = "0, 1, 0, 1" } cItemPlacement TirFanOutfitDispenser { ItemName = "TirFanOutfitDispenser" PropState = "-2" Location = "1.5, -1.1, -12" Rotation = "0, 1, 0, 1" } cItemPlacement TIROutfittDispenser { ItemName = "TIROutfittDispenser" PropState = "-2" Location = "0.5, -1.1, -13" Rotation = "0, 1, 0, 1" } cItemPlacement ToddlerOutfit { ItemName = "ChuckyOutfitDispenser" PropState = "-2" Location = "-1, -1.1, -14" Rotation = "0, 1, 0, 1" } cItemPlacement TubeTopMiniSkirtDispenser { ItemName = "TubeTopMiniSkirtDispenser" PropState = "-2" Location = "0.5, -1.1, -15" Rotation = "0, 1, 0, 1" } cItemPlacement Tuxedo { ItemName = "BlackTuxedoBowTieDispenser" PropState = "-2" Location = "-3, -1.1, -10" Rotation = "0, 1, 0, 1" } cItemPlacement Underwear { ItemName = "NakedOutfitDispenser" PropState = "-2" Location = "-4.5, -1.1, -11" Rotation = "0, 1, 0, 1" } cItemPlacement WhiteCowboyOutfitDispenser { ItemName = "WhiteCowboyOutfitDispenser" PropState = "-2" Location = "-3, -1.1, -12" Rotation = "0, 1, 0, 1" } cItemPlacement WhiteLeisureSuitDispenser { ItemName = "WhiteLeisureSuitDispenser" PropState = "-2" Location = "-4.5, -1.1, -13" Rotation = "0, 1, 0, 1" } cItemPlacement WilliametteMallSecurityDispenser { ItemName = "WilliametteMallSecurityDispenser" PropState = "-2" Location = "-3, -1.1, -14" Rotation = "0, 1, 0, 1" } cItemPlacement YellowTrackSuitDispenser { ItemName = "YellowTrackSuitDispenser" PropState = "-2" Location = "-3, -1.1, -16" Rotation = "0, 1, 0, 1" } cItemPlacement ninjaDispenser { ItemName = "ninjaDispenser" PropState = "-2" Location = "-4.5, -1.1, -17" Rotation = "0, 1, 0, 1" } cItemPlacement psychoDispenser { ItemName = "psychoDispenser" PropState = "-2" Location = "-3, -1.1, -18" Rotation = "-0.000, 0.002, 0.000, 1.000" } cItemPlacement soldierDispenser { ItemName = "soldierDispenser" PropState = "-2" Location = "-6, -1.1, -18" Rotation = "-0.000, 0.002, 0.000, 1.000" } cItemPlacement sportsfanDispenser { ItemName = "sportsfanDispenser" PropState = "-2" Location = "-4.5, -1.1, -19" Rotation = "-0.000, 0.002, 0.000, 1.000" }
// storage room 11
cItemPlacement AmericanShowmanHelmetDispenser { IsDispenser = "true" PropState = "-2" ItemName = "AmericanShowmanHelmetDispenser" Location = "-15.0,-5.4,-0.9" Rotation = "0, 1, 0, 1" } cItemPlacement ArthurHelmetDispenser { IsDispenser = "true" PropState = "-2" ItemName = "ArthurHelmetDispenser" Location = "-15.0,-5.4,-1.9" Rotation = "0, 1, 0, 1" } cItemPlacement BaldNoHairDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BaldNoHairDispenser" Location = "-15.0,-5.4,-2.9" Rotation = "0, 1, 0, 1" } cItemPlacement BaseballCapSportDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BaseballCapSportDispenser" Location = "-15.0,-5.4,-3.9" Rotation = "0, 1, 0, 1" } cItemPlacement BaseballCapTIRDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BaseballCapTIRDispenser" Location = "-15.0,-5.4,-4.9" Rotation = "0, 1, 0, 1" } cItemPlacement BlackCowboyHatDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BlackCowboyHatDispenser" Location = "-15.0,-5.4,-5.9" Rotation = "0, 1, 0, 1" } cItemPlacement ChuckColouredHairBlueDispenser { IsDispenser = "true" PropState = "-2" ItemName = "ChuckColouredHairBlueDispenser" Location = "-15.0,-5.4,-6.9" Rotation = "0, 1, 0, 1" } cItemPlacement ChuckColouredHairGreyDispenser { IsDispenser = "true" PropState = "-2" ItemName = "ChuckColouredHairGreyDispenser" Location = "-15.0,-5.4,-7.9" Rotation = "0, 1, 0, 1" } cItemPlacement ChuckColouredHairPinkDispenser { IsDispenser = "true" PropState = "-2" ItemName = "ChuckColouredHairPinkDispenser" Location = "-16.5,-5.4,-1.4" Rotation = "0, 1, 0, 1" } cItemPlacement DealerVisorDispenser { IsDispenser = "true" PropState = "-2" ItemName = "DealerVisorDispenser" Location = "-16.5,-5.4,-2.4" Rotation = "0, 1, 0, 1" } cItemPlacement FedoraDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FedoraDispenser" Location = "-16.5,-5.4,-3.4" Rotation = "0, 1, 0, 1" } cItemPlacement FlowerHeadPieceDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FlowerHeadPieceDispenser" Location = "-16.5,-5.4,-4.4" Rotation = "0, 1, 0, 1" } cItemPlacement FootballHelmetDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FootballHelmetDispenser" Location = "-16.5,-5.4,-5.4" Rotation = "0, 1, 0, 1" } cItemPlacement FunnyMaskBlankaDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FunnyMaskBlankaDispenser" Location = "-16.5,-5.4,-6.4" Rotation = "0, 1, 0, 1" } cItemPlacement FunnyMaskLizardDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FunnyMaskLizardDispenser" Location = "-16.5,-5.4,-7.4" Rotation = "0, 1, 0, 1" } cItemPlacement FunnyMaskServbotDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FunnyMaskServbotDispenser" Location = "-18.0,-5.4,-2.9" Rotation = "0, 1, 0, 1" } cItemPlacement FunnyMaskZombieDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FunnyMaskZombieDispenser" Location = "-18.0,-5.4,-3.9" Rotation = "0, 1, 0, 1" } cItemPlacement HockeyMaskDispenser { IsDispenser = "true" PropState = "-2" ItemName = "HockeyMaskDispenser" Location = "-18.0,-5.4,-4.9" Rotation = "0, 1, 0, 1" } cItemPlacement HygieneMaskDispenser { IsDispenser = "true" PropState = "-2" ItemName = "HygieneMaskDispenser" Location = "-18.0,-5.4,-5.9" Rotation = "0, 1, 0, 1" } cItemPlacement KidsSuperHeroEyeMaskDispenser { IsDispenser = "true" PropState = "-2" ItemName = "KidsSuperHeroEyeMaskDispenser" Location = "-18.0,-5.4,-6.9" Rotation = "0, 1, 0, 1" } cItemPlacement LadiesHatDispenser { IsDispenser = "true" PropState = "-2" ItemName = "LadiesHatDispenser" Location = "-18.0,-5.4,-7.9" Rotation = "0, 1, 0, 1" } cItemPlacement MohawkHairDispenser { IsDispenser = "true" PropState = "-2" ItemName = "MohawkHairDispenser" Location = "-19.5,-5.4,-3.4" Rotation = "0, 1, 0, 1" } cItemPlacement RussianHatDispenser { IsDispenser = "true" PropState = "-2" ItemName = "RussianHatDispenser" Location = "-19.5,-5.4,-4.4" Rotation = "0, 1, 0, 1" } cItemPlacement ShowGirlHeadPieceDispenser { IsDispenser = "true" PropState = "-2" ItemName = "ShowGirlHeadPieceDispenser" Location = "-19.5,-5.4,-5.4" Rotation = "0, 1, 0, 1" } cItemPlacement SwatHelmetDispenser { IsDispenser = "true" PropState = "-2" ItemName = "SwatHelmetDispenser" Location = "-19.5,-5.4,-6.4" Rotation = "0, 1, 0, 1" } cItemPlacement TennisHeadBandDispenser { IsDispenser = "true" PropState = "-2" ItemName = "TennisHeadBandDispenser" Location = "-19.5,-5.4,-7.4" Rotation = "0, 1, 0, 1" } cItemPlacement TIRHelmetDispenser { IsDispenser = "true" PropState = "-2" ItemName = "TIRHelmetDispenser" Location = "-21.0,-5.4,-2.9" Rotation = "0, 1, 0, 1" } cItemPlacement TouristBoatHatDispenser { IsDispenser = "true" PropState = "-2" ItemName = "TouristBoatHatDispenser" Location = "-21.0,-5.4,-3.9" Rotation = "0, 1, 0, 1" } cItemPlacement TuqueDispenser { IsDispenser = "true" PropState = "-2" ItemName = "TuqueDispenser" Location = "-21.0,-5.4,-4.9" Rotation = "0, 1, 0, 1" } cItemPlacement WhiteCowboyHatDispenser { IsDispenser = "true" PropState = "-2" ItemName = "WhiteCowboyHatDispenser" Location = "-21.0,-5.4,-5.9" Rotation = "0, 1, 0, 1" } cItemPlacement WildFrontierHatDispenser { IsDispenser = "true" PropState = "-2" ItemName = "WildFrontierHatDispenser" Location = "-21.0,-5.4,-6.9" Rotation = "0, 1, 0, 1" } cItemPlacement DefaultChuckHairDispenser { IsDispenser = "true" PropState = "-2" ItemName = "DefaultChuckHairDispenser" Location = "-21.0,-5.4,-7.9" Rotation = "0, 1, 0, 1" } // storage Room 2 cItemPlacement ArthurBeardDispenser { IsDispenser = "true" PropState = "-2" ItemName = "ArthurBeardDispenser" Location = "-17, -5.5, -16.5" Rotation = "0, 1, 0, 1" } cItemPlacement FullBeardMoustacheDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FullBeardMoustacheDispenser" Location = "-17, -5.5, -17.5" Rotation = "0, 1, 0, 1" } cItemPlacement BlackRimmedGlassesDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BlackRimmedGlassesDispenser" Location = "-17, -5.5, -18.5" Rotation = "0, 1, 0, 1" } cItemPlacement DarkAviatorGlassesDispenser { IsDispenser = "true" PropState = "-2" ItemName = "DarkAviatorGlassesDispenser" Location = "-17, -5.5, -19.5" Rotation = "0, 1, 0, 1" } cItemPlacement LargeRhinestoneGlassesDispenser { IsDispenser = "true" PropState = "-2" ItemName = "LargeRhinestoneGlassesDispenser" Location = "-17, -5.5, -20.5" Rotation = "0, 1, 0, 1" } cItemPlacement NoveltyGlassesDispenser { IsDispenser = "true" PropState = "-2" ItemName = "NoveltyGlassesDispenser" Location = "-17, -5.5, -21.5" Rotation = "0, 1, 0, 1" } cItemPlacement SportGlassesDispenser { IsDispenser = "true" PropState = "-2" ItemName = "SportGlassesDispenser" Location = "-17, -5.5, -23.5" Rotation = "0, 1, 0, 1" } cItemPlacement YellowTintedGlassesDispenser { IsDispenser = "true" PropState = "-2" ItemName = "YellowTintedGlassesDispenser" Location = "-17, -5.5, -24.5" Rotation = "0, 1, 0, 1" } cItemPlacement ArthurBootsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "ArthurBootsDispenser" Location = "-15.5, -5.5, -16.5" Rotation = "0, 1, 0, 1" } cItemPlacement BareFeetChuckDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BareFeetChuckDispenser" Location = "-15.5, -5.5, -17.5" Rotation = "0, 1, 0, 1" } cItemPlacement BasketballHighTopsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BasketballHighTopsDispenser" Location = "-15.5, -5.5, -18.5" Rotation = "0, 1, 0, 1" } cItemPlacement BlackCanvasSneakersDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BlackCanvasSneakersDispenser" Location = "-15.5, -5.5, -19.5" Rotation = "0, 1, 0, 1" } cItemPlacement BlackCowboyBootsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BlackCowboyBootsDispenser" Location = "-15.5, -5.5, -20.5" Rotation = "0, 1, 0, 1" } cItemPlacement BlackDressShoesDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BlackDressShoesDispenser" Location = "-15.5, -5.5, -21.5" Rotation = "0, 1, 0, 1" } cItemPlacement BlackMilitaryBootsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BlackMilitaryBootsDispenser" Location = "-15.5, -5.5, -23.5" Rotation = "0, 1, 0, 1" } cItemPlacement BunnySlippersDispenser { IsDispenser = "true" PropState = "-2" ItemName = "BunnySlippersDispenser" Location = "-15.5, -5.5, -24.5" Rotation = "0, 1, 0, 1" } cItemPlacement CleatsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "CleatsDispenser" Location = "-14, -5.5, -16.5" Rotation = "0, 1, 0, 1" } cItemPlacement DefaultChuckBootsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "DefaultChuckBootsDispenser" Location = "-14, -5.5, -17.5" Rotation = "0, 1, 0, 1" } cItemPlacement FlipFlopsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "FlipFlopsDispenser" Location = "-14, -5.5, -18.5" Rotation = "0, 1, 0, 1" } cItemPlacement HookerBootsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "HookerBootsDispenser" Location = "-14, -5.5, -19.5" Rotation = "0, 1, 0, 1" } cItemPlacement KidsSuperHeroBootsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "KidsSuperHeroBootsDispenser" Location = "-14, -5.5, -20.5" Rotation = "0, 1, 0, 1" } cItemPlacement SandalsWhiteSocksDispenser { IsDispenser = "true" PropState = "-2" ItemName = "SandalsWhiteSocksDispenser" Location = "-14, -5.5, -21.5" Rotation = "0, 1, 0, 1" } cItemPlacement WhiteCowboyBootsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "WhiteCowboyBootsDispenser" Location = "-14, -5.5, -23.5" Rotation = "0, 1, 0, 1" } cItemPlacement WhiteLowheelsDispenser { IsDispenser = "true" PropState = "-2" ItemName = "WhiteLowheelsDispenser" Location = "-14, -5.5, -24.5" Rotation = "0, 1, 0, 1" } cItemPlacement WhiteTennisShoesSocksDispenser { IsDispenser = "true" PropState = "-2" ItemName = "WhiteTennisShoesSocksDispenser" Location = "-12, -5.5, -23.5" Rotation = "0, 1, 0, 1" } cItemPlacement YellowSneakersDispenser { IsDispenser = "true" PropState = "-2" ItemName = "YellowSneakersDispenser" Location = "-12, -5.5, -24.5" Rotation = "0, 1, 0, 1" }
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[/spoiler]
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Dread New Member
 member is offline
![[avatar] [avatar]](http://i288.photobucket.com/albums/ll191/xxSorrowfulxSoulxx/Capture.png)
So Fly Like a G6
Joined: Oct 2010 Gender: Male  Posts: 40 Karma: 0 |  | Re: All 115 cloths/Hair... ect, In safehouse « Reply #1 on Nov 8, 2010, 2:49pm » | |
I'm not sure what is missing, but I know you put in 2 Aviator sunglasses, 2 TIR outfits and some other things... Also there are things missing or you cannot unlock the achievement this way, as I put on every piece of clothing and did not unlock it. Other wise, great for finding an awesome outfit.
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dr2 New Member
 member is offline
Joined: Oct 2010 Posts: 5 Karma: 0 |  | Re: All 115 cloths/Hair... ect, In safehouse « Reply #2 on Nov 9, 2010, 8:51am » | |
you are the man, thanks for the mod
have 3 clothe can't use i don't know why?
cItemPlacement PrologueDinerWaitress { IsDispenser = "true" ItemName = "PrologueDinerWaitress" Location = "-3.4,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement PrologueBowlingShirt { IsDispenser = "true" ItemName = "PrologueBowlingShirt" Location = "-2.9,-1.0,-12.0" Rotation = "0,0,0,1" }
cItemPlacement PrologueOveralls { IsDispenser = "true" ItemName = "PrologueOveralls" Location = "-2.4,-1.0,-12.0" Rotation = "0,0,0,1" }
this is cann't see Box
cItemPlacement ReturnToDefaultDispenser { IsDispenser = "true" ItemName = "ReturnToDefaultDispenser" Location = "-1.4,-1.0,-12.0" Rotation = "0,0,0,1" }
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Napalm Crysis New Member
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Joined: Oct 2010 Gender: Male  Posts: 48 Karma: 0 |  | Re: All 115 cloths/Hair... ect, In safehouse « Reply #3 on Nov 11, 2010, 8:30pm » | |
Yeah someone here said somewhere that those were either unfinished costumes or ones left over from case zero. Same thing happened when I used a trainer to get all achievements. They appear in you wardrobe but simple change chuck to his default motorbike jacket.
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Pluh! |
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mikey80 New Member
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Joined: Nov 2010 Gender: Male  Posts: 1 Karma: 0 |  | Re: All 115 cloths/Hair... ect, In safehouse « Reply #4 on Nov 13, 2010, 5:48pm » | |
Did not work, tried on all outfits and no achievement
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75aba75din New Member
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Joined: Nov 2010 Gender: Male  Posts: 3 Karma: 0 |  | Where do i place Datafile.big ? « Reply #5 on Nov 21, 2010, 9:19am » | |
Hi...I am new and i dont know how to mod DR2...I downloaded this mod All 115 cloths/Hair... ect, In safehouse but i dont know where to put the files....PLS help!!!
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Dread New Member
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So Fly Like a G6
Joined: Oct 2010 Gender: Male  Posts: 40 Karma: 0 |  | Re: PLS HELP..!! « Reply #6 on Nov 25, 2010, 8:11pm » | |
Did you download the Safehouse.txt notepad or the database.big?
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75aba75din New Member
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Joined: Nov 2010 Gender: Male  Posts: 3 Karma: 0 |  | Re: PLS HELP..!! « Reply #7 on Nov 27, 2010, 8:02am » | |
i downloaded the 2 files that are in the webpage i gave....
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dukenukem Junior Member
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Joined: Oct 2010 Gender: Male  Posts: 96 Location: France Karma: 4 |  | Re: PLS HELP..!! « Reply #8 on Nov 27, 2010, 8:45am » | |
put your Datafile.big in C:\Program Files (x86 if you're in win7 and you installed it in or no x86 if you didnt installed it in) \Capcom\Dead Rising 2\data and for the safehouse.txt i'm not sure but i think you need to put it in C:\Program Files (x86 same thing that i said before)\CAPCOM\Dead Rising 2\data\audio and remember to do backups
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crepes FTW ! |
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Dread New Member
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So Fly Like a G6
Joined: Oct 2010 Gender: Male  Posts: 40 Karma: 0 |  | Re: PLS HELP..!! « Reply #9 on Nov 28, 2010, 10:33am » | |
Just use the database.big file. You don't need the notepad unless you unpack the database.big. Make sure you backup your old database.big
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maddacheeb Dedicated Member
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Joined: Nov 2010 Gender: Male  Posts: 1,009 Karma: 5 |  | Re: All 115 cloths/Hair... ect, In safehouse « Reply #10 on Dec 18, 2010, 1:51am » | |
Nov 11, 2010, 8:30pm, Napalm Crysis wrote:| Yeah someone here said somewhere that those were either unfinished costumes or ones left over from case zero. Same thing happened when I used a trainer to get all achievements. They appear in you wardrobe but simple change chuck to his default motorbike jacket. |
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Because Case Zero was Xbox-only, they sloppily removed the clothing items and left the code there. If you could grab the Case zero clothing off of DR2 on Xbox, it *might* work. But great mod!
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brucelee00088 Junior Member
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Joined: Nov 2010 Gender: Male  Posts: 80 Karma: 2 |  | Re: All 115 cloths/Hair... ect, In safehouse « Reply #11 on Dec 18, 2010, 10:15pm » | |
nice except where the spot the case6-4 generator is spawn in rm11, you might accidentally change outfit. this game is extremely annoying especially in a situation when there are plenty of stuffs laying around.
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anno1404 Administrator
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Joined: Oct 2010 Posts: 1,695 Karma: 11 |  | Safehouse.txt is a file in datafile.big « Reply #12 on Dec 21, 2010, 11:58pm » | |
Safehouse.txt is a file in datafile.big
You only need one of the two files to play.
The easiest way to use this mod is to backup datafile.big then replace it with this modified datafile.big
If you have other mods in datafile.big which you want to keep:
unpack your datafile.big with gibbed, a folder will be created back up the original Safehouse.txt put this Safehouse.txt in datafile.big folder pack the newly modified datafile.big if necessary, return the datafile.big to /data folder
all clothes:
Code:cItemPlacement TirOutfitDispenser cItemPlacement DefaultChuckHairDispenser cItemPlacement NakedOutfitDispenser cItemPlacement SwatHelmetDispenser cItemPlacement RussianHatDispenser cItemPlacement ShowGirlHeadPieceDispenser cItemPlacement FlowerHeadPieceDispenser cItemPlacement HockeyMaskDispenser cItemPlacement HawaiianShirt1shortsDispenser cItemPlacement BaldNoHairDispenser cItemPlacement MohawkHairDispenser cItemPlacement ChuckColouredHairGreyDispenser cItemPlacement ChuckColouredHairBlueDispenser cItemPlacement WildFrontierHatDispenser cItemPlacement FedoraDispenser cItemPlacement BaseballCapTIRDispenser cItemPlacement BaseballCapSportDispenser cItemPlacement TuqueDispenser cItemPlacement WhiteCowboyHatDispenser cItemPlacement BlackCowboyHatDispenser cItemPlacement FootballHelmetDispenser cItemPlacement DealerVisorDispenser cItemPlacement ChuckColouredHairPinkDispenser cItemPlacement TouristBoatHatDispenser cItemPlacement TennisHeadBandDispenser cItemPlacement AmericanShowmanHelmetDispenser cItemPlacement LadiesHatDispenser cItemPlacement FunnyMaskZombieDispenser cItemPlacement FunnyMaskLizardDispenser cItemPlacement FunnyMaskServbotDispenser cItemPlacement FunnyMaskBlankaDispenser cItemPlacement BlackRimmedGlassesDispenser cItemPlacement YellowTintedGlassesDispenser cItemPlacement DarkAviatorGlassesDispenser cItemPlacement DarkAviatorGlassesDispenser cItemPlacement KidsSuperHeroEyeMaskDispenser cItemPlacement NoveltyGlassesDispenser cItemPlacement FullBeardMoustacheDispenser cItemPlacement SportGlassesDispenser cItemPlacement LargeRhinestoneGlassesDispenser cItemPlacement HygieneMaskDispenser cItemPlacement ArmyJacketPantsDispenser cItemPlacement YellowTrackSuitDispenser cItemPlacement HipHopOutfitDispenser cItemPlacement FootballUniformDispenser cItemPlacement BaseballUniformDispenser cItemPlacement BasketballUniformDispenser cItemPlacement SWATOutfitDispenser cItemPlacement BlackTuxedoBowTieDispenser cItemPlacement SportyTrackSuitDispenser cItemPlacement BlueOysterBikerOutfitDispenser cItemPlacement OnePiecePajamaDispenser cItemPlacement TubeTopMiniSkirtDispenser cItemPlacement FishNetshirtwhitepantsDispenser cItemPlacement CoconutBraHolaDressDispenser cItemPlacement KnottedTopCutoffsDispenser cItemPlacement BananaHammockDispenser cItemPlacement SummerDressDispenser cItemPlacement KidsSuperHeroCostumeDispenser cItemPlacement WilliametteMallSecurityDispenser cItemPlacement TatteredClothesDispenser cItemPlacement OrangePrisonOutfitDispenser cItemPlacement ChuckyOutfitDispenser cItemPlacement HawaiianShirt2shortsDispenser cItemPlacement HawaiianShirt3PantsDispenser cItemPlacement HawaiianShirt4PantsDispenser cItemPlacement DealerOutfitDispenser cItemPlacement WhiteCowboyOutfitDispenser cItemPlacement BlackCowboyOutfitDispenser cItemPlacement WhiteLeisureSuitDispenser cItemPlacement AmericanShowmanOutfitDispenser cItemPlacement CardiganSlacksDispenser cItemPlacement TennisOutfitDispenser cItemPlacement TIRHelmetDispenser cItemPlacement BlueGreyWorkOverallsDispenser cItemPlacement SurfWetsuitDispenser cItemPlacement ComedianOutfitDispenser cItemPlacement PoloShirtBlueJeansDispenser cItemPlacement FortuneTshirt1BlueJeansDispenser cItemPlacement FortuneTshirt2BlackJeansDispenser cItemPlacement PlaidSuitBrownShirtTieDispenser cItemPlacement TanJacketSlacksTurtleneckDispenser cItemPlacement SkaterOutfitDispenser cItemPlacement MidlengthTshirtJeansDispenser cItemPlacement TIROutfittDispenser cItemPlacement BareFeetChuckDispenser cItemPlacement YellowSneakersDispenser cItemPlacement BasketballHighTopsDispenser cItemPlacement BlackCanvasSneakersDispenser cItemPlacement WhiteLowheelsDispenser cItemPlacement HookerBootsDispenser cItemPlacement SandalsWhiteSocksDispenser cItemPlacement KidsSuperHeroBootsDispenser cItemPlacement BunnySlippersDispenser cItemPlacement FlipFlopsDispenser cItemPlacement PrologueHuntingJacket cItemPlacement BlackMilitaryBootsDispenser cItemPlacement CleatsDispenser cItemPlacement BlackDressShoesDispenser cItemPlacement WhiteCowboyBootsDispenser cItemPlacement BlackCowboyBootsDispenser cItemPlacement WhiteTennisShoesSocksDispenser cItemPlacement TirFanOutfitDispenser cItemPlacement DefaultChuckFaceDispenser cItemPlacement DefaultChuckOutfitDispenser cItemPlacement DefaultChuckBootsDispenser cItemPlacement TIR_ChampionDispenser cItemPlacement ArthurHelmetDispenser cItemPlacement ArthurOutfitDispenser cItemPlacement ArthurBootsDispenser cItemPlacement ArthurBeardDispenser cItemPlacement PrologueDinerWaitress cItemPlacement PrologueBowlingShirt cItemPlacement PrologueOveralls cItemPlacement ReturnToDefaultDispenser
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Wizard Administrator
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Joined: Sept 2010 Gender: Male  Posts: 582 Location: USA Karma: 10 | |
Dread New Member
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So Fly Like a G6
Joined: Oct 2010 Gender: Male  Posts: 40 Karma: 0 |  | Re: All 115 cloths/Hair... ect, In safehouse « Reply #14 on Dec 28, 2010, 11:49pm » | |
Cleveland, you could try out my mod for weapons and items. Like someone said before, it isn't ALL the weapons, mainly the best of them in the game. (No combination weapons. Link in signature.)
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